Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@7569191 Send disguised chat for vanished players
PaperMC/Paper@96fd31b Fix chunk sending when the computed time overflows (#8833)
PaperMC/Paper@39aef52 Fix `Tick::addTo`/`::between` causing SOE (#8824)
PaperMC/Paper@0c3311c Add Entity Body Yaw API (#8822)
PaperMC/Paper@0c9ace8 Add AntiXray layered obfuscation mode (#8799)
PaperMC/Paper@5eca964 [ci skip] Rebuild patches
This commit is contained in:
granny
2023-02-09 17:55:16 -08:00
parent bac7738314
commit 0090323edb
17 changed files with 43 additions and 43 deletions

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] LivingEntity#broadcastItemBreak
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 3aee8f29fece72485eb9ada371d6444633120a53..7f828209e0323475ec51e44975e3b3ac10aa265b 100644
index df181fc97e56fcde382235cb1262d65b9bb9ff85..5957c30607fdb202c5400b6b2513692126fa76b5 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -1141,5 +1141,12 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
@@ -1157,5 +1157,12 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
* @param safeFallDistance Safe fall distance
*/
void setSafeFallDistance(float safeFallDistance);