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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@7569191 Send disguised chat for vanished players PaperMC/Paper@96fd31b Fix chunk sending when the computed time overflows (#8833) PaperMC/Paper@39aef52 Fix `Tick::addTo`/`::between` causing SOE (#8824) PaperMC/Paper@0c3311c Add Entity Body Yaw API (#8822) PaperMC/Paper@0c9ace8 Add AntiXray layered obfuscation mode (#8799) PaperMC/Paper@5eca964 [ci skip] Rebuild patches
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@@ -5,7 +5,7 @@ Subject: [PATCH] Alternative Keepalive Handling
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 367a3d1181f29375aed48a861dcf4c2172aa16f9..c837f6b6081885c4938d386ce7ae854bbfd2f957 100644
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index 6b9f618c23c329235d8d62347aa3711e9c0b39cf..f29e934a480ad4d8fd1b7fb2224e5f5981f765c9 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -259,6 +259,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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@@ -38,7 +38,7 @@ index 367a3d1181f29375aed48a861dcf4c2172aa16f9..c837f6b6081885c4938d386ce7ae854b
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if (this.keepAlivePending) {
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if (!this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // check keepalive limit, don't fire if already disconnected
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ServerGamePacketListenerImpl.LOGGER.warn("{} was kicked due to keepalive timeout!", this.player.getScoreboardName()); // more info
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@@ -3489,6 +3505,16 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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@@ -3495,6 +3511,16 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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@Override
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public void handleKeepAlive(ServerboundKeepAlivePacket packet) {
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