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Add regen effect to campfires
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@@ -31,8 +31,7 @@ functionality itself.
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verbose
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~~~~~~~
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* **default**: false
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* **description**: Sets whether the server should dump all configuration values
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to the server log on startup.
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* **description**: Sets whether the server should dump all configuration values to the server log on startup.
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logger
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~~~~~~
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@@ -68,3 +67,37 @@ mobs
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* pumpkin-can-be-added-back
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- **default**: true
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- **description**: Control if pumpkins can be placed back onto snowmen
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World Settings
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==============
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World settings are on a per-world basis. The child-node `default` is used for all worlds that do not have their own specific settings.
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* campfire-regen
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* interval
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- **default**: 40
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- **description**: Time (in ticks) that campfires scan for player and apply regen on. Regen buff only gets applied if campfire is lit. Set to 0 to disable
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* duration
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- **default**: 80
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- **description**: How long (in ticks) the regen buff lasts
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* range
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- **default**: 5
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- **description**: Distance (in blocks) a player must be within to receive the regen buff
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* amplifier
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- **default**: 0
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- **description**: The amplifier on the regen buff. `0` for level 1, `1` for level 2
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* boost-duration
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- **default**: 80
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- **description**: How long (in ticks) the regen buff lasts when the campfire is in smoke signal mode
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* boost-range
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- **default**: 10
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- **description**: Distance (in blocks) a player must be within to receive the regen buff when the campfire is in smoke signal mode
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* boost-amplifier
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- **default**: 1
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- **description**: The amplifier on the regen buff when the campfire is in smoke signal mode
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