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Add back multithreaded entity tracker
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34
patches/server/0138-Changeable-Mob-Left-Handed-Chance.patch
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34
patches/server/0138-Changeable-Mob-Left-Handed-Chance.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Ben Kerllenevich <me@notom3ga.me>
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Date: Mon, 30 Nov 2020 11:40:11 -0500
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Subject: [PATCH] Changeable Mob Left Handed Chance
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diff --git a/src/main/java/net/minecraft/world/entity/EntityInsentient.java b/src/main/java/net/minecraft/world/entity/EntityInsentient.java
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index 8b7f840bb1b24996b40c9bef85f4c1e98e39caec..63d93060b350069040876aaacb91c853d674ea7b 100644
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--- a/src/main/java/net/minecraft/world/entity/EntityInsentient.java
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+++ b/src/main/java/net/minecraft/world/entity/EntityInsentient.java
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@@ -1209,7 +1209,7 @@ public abstract class EntityInsentient extends EntityLiving {
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@Nullable
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public GroupDataEntity prepare(WorldAccess worldaccess, DifficultyDamageScaler difficultydamagescaler, EnumMobSpawn enummobspawn, @Nullable GroupDataEntity groupdataentity, @Nullable NBTTagCompound nbttagcompound) {
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this.getAttributeInstance(GenericAttributes.FOLLOW_RANGE).addModifier(new AttributeModifier("Random spawn bonus", this.random.nextGaussian() * 0.05D, AttributeModifier.Operation.MULTIPLY_BASE));
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- if (this.random.nextFloat() < 0.05F) {
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+ if (this.random.nextFloat() < this.world.purpurConfig.entityLeftHandedChance) { // Purpur
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this.setLeftHanded(true);
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} else {
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this.setLeftHanded(false);
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diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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index 55b64126f3fc586fefae9a16e7f1b5d28cffc14d..2265952ae272dc27796f87bd05e171a6c1fdab1b 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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@@ -129,8 +129,10 @@ public class PurpurWorldConfig {
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}
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public int entityLifeSpan = 0;
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+ public float entityLeftHandedChance = 0.05f;
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private void entitySettings() {
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entityLifeSpan = getInt("gameplay-mechanics.entity-lifespan", entityLifeSpan);
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+ entityLeftHandedChance = (float) getDouble("gameplay-mechanics.entity-left-handed-chance", entityLeftHandedChance);
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}
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public List<Item> itemImmuneToCactus = new ArrayList<>();
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