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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@4fdda9e Keep newlines in outdated client/server message (#10042) PaperMC/Paper@f483b38 fix NPE on EntityTeleportEvent getTo (#10016) PaperMC/Paper@dc62150 Catch async usage of playsound (#10021) PaperMC/Paper@0d6a0c3 Fix command block async message (again) (#10082) PaperMC/Paper@d1f507f Don't fire 2 game events for certain cauldron interactions (#8904) PaperMC/Paper@a401585 Fix campfire recipes not always outputting full result (#8754) PaperMC/Paper@88d28d6 Fix long loading screen when refreshing skins (#10026) PaperMC/Paper@c081104 Add experience points api (#9688) PaperMC/Paper@8221b08 Fix global sound event gamerule not being respected (#8727) PaperMC/Paper@3c0d6aa Updated Upstream (Bukkit/CraftBukkit/Spigot) (#10085) PaperMC/Paper@2c3ccb8 Add drops to shear events (#5678) PaperMC/Paper@b2ffb1b Add PlayerShieldDisableEvent (#9177) PaperMC/Paper@2951732 Add HiddenPotionEffect API (#9910) PaperMC/Paper@e4ab50d Properly disallow async Player#chat (#8123) PaperMC/Paper@5e978d3 Fix Folia scheduler tasks not canceling when plugin disable (#10091)
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@@ -6,10 +6,10 @@ Subject: [PATCH] Customizable wither health and healing
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Adds the ability to customize the health of the wither, as well as the amount that it heals, and how often.
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diff --git a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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index 8ae399d7e0ff706b0486f198b16dadfe8b5ca32a..84bd2cf1797f68eadbd0a21f2cfb6ce85710d928 100644
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index 29957114850eb897b54997dcad0753e0c895ce6e..93cf322ea4943fea127dc89eed900a2ca21b096c 100644
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--- a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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+++ b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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@@ -525,8 +525,10 @@ public class WitherBoss extends Monster implements PowerableMob, RangedAttackMob
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@@ -526,8 +526,10 @@ public class WitherBoss extends Monster implements PowerableMob, RangedAttackMob
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}
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}
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