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Updated Upstream (Paper & Tuinity)
Upstream has released updates that appear to apply and compile correctly Paper Changes: 2e37979 Use cause and cancel component in PlayerGameModeChanteEvent (#6192) b41b5b5 Catch desynced block breaks (#6193) 5a9c14b Fix distanceSq check on block breaking (#6195) a5acf36 Fix PaperTickList (#6191) Tuinity Changes: 08c0050 Update paper 9cabf00 Do not run filtered rebuild 23229b9 Add async catchers to chunk ticking status change ab2aeb0 Update paper bdd7bb4 Update paper
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@@ -9,10 +9,10 @@ creating an itemstack using the TileEntity's NBT data (how it handles it for
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creative players) instead of routing it through the LootableBuilder.
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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index 11270c763dc5e260074260e10a6dd9a9b7a09c8f..a25e4eeb1ce4e18c7cb14e269ad3852715209cb9 100644
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index fcc9f73654857a9cc88a80e2182d12fde9261fd2..55a9c1d13484c4ce5e3d8f2dd270df01480add87 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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@@ -448,7 +448,7 @@ public class ServerPlayerGameMode {
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@@ -453,7 +453,7 @@ public class ServerPlayerGameMode {
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block.destroy(this.level, pos, iblockdata);
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}
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