Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@5436d44 Deprecate several Keyed#getKey methods (#10357)
PaperMC/Paper@a7f1dc6 Change online mode default for Velocity configuration (#10413)
PaperMC/Paper@37db2d7 [ci skip] Update book page/char limit for book meta doc (#10415)
PaperMC/Paper@526795b Update patches to handle vineflower decompiler (#10406)
PaperMC/Paper@8fe90de [ci skip] Referenced InventoryDragEvent in documentation of InventoryClickEvent (#10395)
PaperMC/Paper@46d462b Fix StackOverflowException thrown on shutdown (Fixes #10404) (#10408)
PaperMC/Paper@f061e76 Fix hit criteria advancement triggered before changing state (#10409)
PaperMC/Paper@3263470 Add color transition and clone functions to ParticleBuilder (#10342)
PaperMC/Paper@4445d23 Deprecate ItemStack#setType & add ItemStack#withType (#10290)
This commit is contained in:
granny
2024-04-12 17:45:35 -07:00
parent 9069ede4b1
commit 0b95a8072a
210 changed files with 751 additions and 918 deletions

View File

@@ -0,0 +1,50 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Encode42 <me@encode42.dev>
Date: Tue, 12 Jul 2022 14:16:10 -0400
Subject: [PATCH] Add toggle for RNG manipulation
Paper patches RNG maniplulation by using a shared (and locked) random source.
This comes with a performance gain, but technical players may prefer the ability to manipulate RNG.
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 2cac12d2b788b0962b719a83b43dc23177b76ac6..ec6187bc3f445acb86e69161ab1b82248b6e99e0 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -597,7 +597,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
this.bb = Entity.INITIAL_AABB;
this.stuckSpeedMultiplier = Vec3.ZERO;
this.nextStep = 1.0F;
- this.random = SHARED_RANDOM; // Paper - Share random for entities to make them more random
+ this.random = world == null || world.purpurConfig.entitySharedRandom ? SHARED_RANDOM : RandomSource.create(); // Paper - Share random for entities to make them more random // Purpur
this.remainingFireTicks = -this.getFireImmuneTicks();
this.fluidHeight = new Object2DoubleArrayMap(2);
this.fluidOnEyes = new HashSet();
diff --git a/src/main/java/net/minecraft/world/entity/animal/Squid.java b/src/main/java/net/minecraft/world/entity/animal/Squid.java
index a6b24a042bd75555895d5404b155154c1d994d57..4c607abf5e6235b2f325cf9eff1676f565d251f5 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Squid.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Squid.java
@@ -44,7 +44,7 @@ public class Squid extends WaterAnimal {
public Squid(EntityType<? extends Squid> type, Level world) {
super(type, world);
- //this.random.setSeed(this.getId()); // Paper - Share random for entities to make them more random
+ if (!world.purpurConfig.entitySharedRandom) this.random.setSeed(this.getId()); // Paper - Share random for entities to make them more random // Purpur
this.tentacleSpeed = 1.0F / (this.random.nextFloat() + 1.0F) * 0.2F;
}
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 6e30be26888422187c145c5e7c81d24804119b90..7d0d298bd68ecba2ba1e2f3336d9aad4567dfde2 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -204,9 +204,11 @@ public class PurpurWorldConfig {
public int entityLifeSpan = 0;
public float entityLeftHandedChance = 0.05f;
+ public boolean entitySharedRandom = true;
private void entitySettings() {
entityLifeSpan = getInt("gameplay-mechanics.entity-lifespan", entityLifeSpan);
entityLeftHandedChance = (float) getDouble("gameplay-mechanics.entity-left-handed-chance", entityLeftHandedChance);
+ entitySharedRandom = getBoolean("settings.entity.shared-random", entitySharedRandom);
}
public boolean infinityWorksWithoutArrows = false;