Updated Upstream (Paper & Tuinity)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
b1cdc12 Fix block action handling (#6213)
8f94951 Revert "Fix PaperTickList" (#6216)

Tuinity Changes:
e3bc777 Update paper
845a815 Update readme to 1.17.1
ce43ccd Don't load chunks for hasNewCollision
This commit is contained in:
William Blake Galbreath
2021-07-17 20:51:21 -05:00
parent 505548ed21
commit 0d0caaa91f
10 changed files with 26 additions and 26 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Alternative Keepalive Handling
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 088045dce7a3a20b6bcbce51594b598819e4508a..93f3c06c3f2c702eec13dd842363f5232c270f68 100644
index 3bd3cb3011e95f5c8123209e37034d7e4224fd47..b9fc450c548e20d1f9763d993f3818235bec4bdb 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -228,6 +228,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
@@ -38,7 +38,7 @@ index 088045dce7a3a20b6bcbce51594b598819e4508a..93f3c06c3f2c702eec13dd842363f523
if (this.keepAlivePending) {
if (!this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // check keepalive limit, don't fire if already disconnected
ServerGamePacketListenerImpl.LOGGER.warn("{} was kicked due to keepalive timeout!", this.player.getScoreboardName()); // more info
@@ -3092,6 +3108,16 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
@@ -3082,6 +3098,16 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
@Override
public void handleKeepAlive(ServerboundKeepAlivePacket packet) {