Option to make doors require redstone

This commit is contained in:
William Blake Galbreath
2025-01-11 17:38:48 -08:00
committed by granny
parent 434ace14d3
commit 0e04be6f1b
4 changed files with 68 additions and 89 deletions

View File

@@ -0,0 +1,29 @@
--- a/net/minecraft/world/entity/ai/behavior/InteractWithDoor.java
+++ b/net/minecraft/world/entity/ai/behavior/InteractWithDoor.java
@@ -55,7 +_,7 @@
Node nextNode = path.getNextNode();
BlockPos blockPos = previousNode.asBlockPos();
BlockState blockState = level.getBlockState(blockPos);
- if (blockState.is(BlockTags.MOB_INTERACTABLE_DOORS, state -> state.getBlock() instanceof DoorBlock)) {
+ if (blockState.is(BlockTags.MOB_INTERACTABLE_DOORS, state -> state.getBlock() instanceof DoorBlock)&& !DoorBlock.requiresRedstone(entity.level(), blockState, blockPos)) { // Purpur - Option to make doors require redstone
DoorBlock doorBlock = (DoorBlock)blockState.getBlock();
if (!doorBlock.isOpen(blockState)) {
// CraftBukkit start - entities opening doors
@@ -72,7 +_,7 @@
BlockPos blockPos1 = nextNode.asBlockPos();
BlockState blockState1 = level.getBlockState(blockPos1);
- if (blockState1.is(BlockTags.MOB_INTERACTABLE_DOORS, state -> state.getBlock() instanceof DoorBlock)) {
+ if (blockState1.is(BlockTags.MOB_INTERACTABLE_DOORS, state -> state.getBlock() instanceof DoorBlock) && !DoorBlock.requiresRedstone(entity.level(), blockState1, blockPos1)) { // Purpur - Option to make doors require redstone
DoorBlock doorBlock1 = (DoorBlock)blockState1.getBlock();
if (!doorBlock1.isOpen(blockState1)) {
// CraftBukkit start - entities opening doors
@@ -118,7 +_,7 @@
iterator.remove();
} else {
BlockState blockState = level.getBlockState(blockPos);
- if (!blockState.is(BlockTags.MOB_INTERACTABLE_DOORS, state -> state.getBlock() instanceof DoorBlock)) {
+ if (!blockState.is(BlockTags.MOB_INTERACTABLE_DOORS, state -> state.getBlock() instanceof DoorBlock) || DoorBlock.requiresRedstone(entity.level(), blockState, blockPos)) { // Purpur - Option to make doors require redstone
iterator.remove();
} else {
DoorBlock doorBlock = (DoorBlock)blockState.getBlock();

View File

@@ -0,0 +1,29 @@
--- a/net/minecraft/world/level/block/DoorBlock.java
+++ b/net/minecraft/world/level/block/DoorBlock.java
@@ -206,6 +_,7 @@
protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) {
if (!this.type.canOpenByHand()) {
return InteractionResult.PASS;
+ } else if (requiresRedstone(level, state, pos)) { return InteractionResult.CONSUME; // Purpur - Option to make doors require redstone
} else {
state = state.cycle(OPEN);
level.setBlock(pos, state, 10);
@@ -294,4 +_,18 @@
public static boolean isWoodenDoor(BlockState state) {
return state.getBlock() instanceof DoorBlock doorBlock && doorBlock.type().canOpenByHand();
}
+
+ // Purpur start - Option to make doors require redstone
+ public static boolean requiresRedstone(Level level, BlockState state, BlockPos pos) {
+ if (level.purpurConfig.doorRequiresRedstone.contains(state.getBlock())) {
+ // force update client
+ BlockPos otherPos = pos.relative(state.getValue(DoorBlock.HALF) == DoubleBlockHalf.LOWER ? Direction.UP : Direction.DOWN);
+ BlockState otherState = level.getBlockState(otherPos);
+ level.sendBlockUpdated(pos, state, state, 3);
+ level.sendBlockUpdated(otherPos, otherState, otherState, 3);
+ return true;
+ }
+ return false;
+ }
+ // Purpur end - Option to make doors require redstone
}

View File

@@ -458,6 +458,16 @@ public class PurpurWorldConfig {
dispenserPlaceAnvils = getBoolean("blocks.dispenser.place-anvils", dispenserPlaceAnvils);
}
public List<Block> doorRequiresRedstone = new ArrayList<>();
private void doorSettings() {
getList("blocks.door.requires-redstone", new ArrayList<String>()).forEach(key -> {
Block block = BuiltInRegistries.BLOCK.getValue(ResourceLocation.parse(key.toString()));
if (!block.defaultBlockState().isAir()) {
doorRequiresRedstone.add(block);
}
});
}
public boolean baselessEndCrystalExplode = true;
public double baselessEndCrystalExplosionPower = 6.0D;
public boolean baselessEndCrystalExplosionFire = false;