mirror of
https://github.com/PurpurMC/Purpur.git
synced 2026-02-17 16:37:43 +01:00
merge upstream
This commit is contained in:
@@ -5,10 +5,10 @@ Subject: [PATCH] Alternative Keepalive Handling
|
||||
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
||||
index ae2b5d6ab0f18935c51ac94f5c5de32535a4241a..8359d93dbc4b0ee45741da62ed0e2b29e5b6c2b8 100644
|
||||
index 194c352c1d038ca9726aecfd944b38d572bd2c02..b48b16e7e4a451c8a1603b2f89ff59c91947211e 100644
|
||||
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
||||
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
||||
@@ -244,6 +244,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
|
||||
@@ -245,6 +245,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
|
||||
private long keepAliveTime = Util.getMillis();
|
||||
private boolean keepAlivePending;
|
||||
private long keepAliveChallenge;
|
||||
@@ -16,7 +16,7 @@ index ae2b5d6ab0f18935c51ac94f5c5de32535a4241a..8359d93dbc4b0ee45741da62ed0e2b29
|
||||
// CraftBukkit start - multithreaded fields
|
||||
private final AtomicInteger chatSpamTickCount = new AtomicInteger();
|
||||
private final java.util.concurrent.atomic.AtomicInteger tabSpamLimiter = new java.util.concurrent.atomic.AtomicInteger(); // Paper - configurable tab spam limits
|
||||
@@ -395,6 +396,21 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
|
||||
@@ -396,6 +397,21 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
|
||||
long currentTime = Util.getMillis();
|
||||
long elapsedTime = currentTime - this.keepAliveTime;
|
||||
|
||||
@@ -38,7 +38,7 @@ index ae2b5d6ab0f18935c51ac94f5c5de32535a4241a..8359d93dbc4b0ee45741da62ed0e2b29
|
||||
if (this.keepAlivePending) {
|
||||
if (!this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // check keepalive limit, don't fire if already disconnected
|
||||
ServerGamePacketListenerImpl.LOGGER.warn("{} was kicked due to keepalive timeout!", this.player.getScoreboardName()); // more info
|
||||
@@ -3356,6 +3372,16 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
|
||||
@@ -3357,6 +3373,16 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
|
||||
|
||||
@Override
|
||||
public void handleKeepAlive(ServerboundKeepAlivePacket packet) {
|
||||
|
||||
Reference in New Issue
Block a user