Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@a9399451 Fixup sendAllDataToRemote calls
PaperMC/Paper@cb47e018 Remove more dead code, fix pre-existing desync when cancelling and closing container
PaperMC/Paper@40764534 Specify the class loader when loading services (#12829)
PaperMC/Paper@1bf6364b Update Mache for horse decompile fix
This commit is contained in:
granny
2025-07-11 21:43:37 -07:00
parent 7dbe41536b
commit 11c030a8f8
11 changed files with 32 additions and 32 deletions

View File

@@ -222,7 +222,7 @@
packet.dispatch(
new ServerboundInteractPacket.Handler() {
private void performInteraction(InteractionHand hand, ServerGamePacketListenerImpl.EntityInteraction entityInteraction, PlayerInteractEntityEvent event) { // CraftBukkit
@@ -3548,7 +_,7 @@
@@ -3490,7 +_,7 @@
@Override
public void handleChangeGameMode(ServerboundChangeGameModePacket packet) {
PacketUtils.ensureRunningOnSameThread(packet, this, this.player.level());