Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
c40e04e9e7 Remove wrong update call in distance map add method
58c41d0f60 [ci skip] Update log4j-api in Paper-API to 2.17.1 (#7227)
fa438331e0 [ci skip] Update shadow and remove semicolons from kotlin code
8b1734123e Fix vanilla LocalMobCapCalculator being used when per-player mob spawning is enabled (#7230)
3a43821c38 Updated Upstream (Bukkit/CraftBukkit/Spigot)
4bf2aef745 Validate usernames
3c5284dae9 Allow . in usernames
This commit is contained in:
BillyGalbreath
2022-01-01 16:01:07 -06:00
parent 5593d17308
commit 12e0430097
26 changed files with 107 additions and 104 deletions

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] Alternative Keepalive Handling
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 9a2920d61111fd9ff99424ea356a6b64b47eead5..96f2beae139609535a4ff79809ece95d99d0f01a 100644
index 728d6829d9fdf20176e7c8568b8acbf43fdf4d1e..727f75ec771f68268904ea93b9da30427b8579fa 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -227,6 +227,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
@@ -228,6 +228,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
private long keepAliveTime = Util.getMillis();
private boolean keepAlivePending;
private long keepAliveChallenge;
@@ -16,7 +16,7 @@ index 9a2920d61111fd9ff99424ea356a6b64b47eead5..96f2beae139609535a4ff79809ece95d
// CraftBukkit start - multithreaded fields
private final AtomicInteger chatSpamTickCount = new AtomicInteger();
private final java.util.concurrent.atomic.AtomicInteger tabSpamLimiter = new java.util.concurrent.atomic.AtomicInteger(); // Paper - configurable tab spam limits
@@ -372,6 +373,21 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
@@ -373,6 +374,21 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
long currentTime = Util.getMillis();
long elapsedTime = currentTime - this.keepAliveTime;
@@ -38,7 +38,7 @@ index 9a2920d61111fd9ff99424ea356a6b64b47eead5..96f2beae139609535a4ff79809ece95d
if (this.keepAlivePending) {
if (!this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // check keepalive limit, don't fire if already disconnected
ServerGamePacketListenerImpl.LOGGER.warn("{} was kicked due to keepalive timeout!", this.player.getScoreboardName()); // more info
@@ -3133,6 +3149,16 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
@@ -3134,6 +3150,16 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
@Override
public void handleKeepAlive(ServerboundKeepAlivePacket packet) {