Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@dab4864 {ci skip} add workflow for auto-managing issue board (#8958)
PaperMC/Paper@3c8c223 Fix some broken block place logic (#9094)
PaperMC/Paper@f5677aa Fix TPS command output (#9091)
PaperMC/Paper@e9f6e7a Properly resync player on Player#setPlayerProfile (#9080)
PaperMC/Paper@ad6c14c Fix unknown cmd msg for mc namespaced cmds (#9059)
This commit is contained in:
granny
2023-04-06 19:11:46 -07:00
parent adc78043f5
commit 1407eef7e0
13 changed files with 40 additions and 40 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Debug Marker API
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 9b06d1fbad26abb2daf9d9034239ffa28bd42952..b16437c40a5e9b329efc1c41cb5e1c348b35aae8 100644
index 09c827d21581318f282a9a17a8f8f95d26d4d1d0..5e7162866530c323f50ea99183757622cc6b2b97 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1446,6 +1446,42 @@ public final class CraftServer implements Server {
@@ -99,10 +99,10 @@ index 24b390702d6abc256aee4a282cca64a654b95bd8..c6a3b59c65466f9f2b16cefe0059a6e5
@Override
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 85f89f26a65d659976eef400713541058f23de31..e45dc7306bfbc0516995104005e6564ec4b1a797 100644
index e2ab9dab3584763a1b4c73da33d0208cd9a88270..d27d31233a937f4e2e6e7486594f665b107f12c6 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -3228,5 +3228,48 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@@ -3234,5 +3234,48 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
public void setSpawnInvulnerableTicks(int spawnInvulnerableTime) {
getHandle().spawnInvulnerableTime = spawnInvulnerableTime;
}