Drop projectile despawn rates patch in favor of pufferfish's

Fixes elBukkit/MagicPlugin#1042
Fixes elBukkit/MagicPlugin#816
This commit is contained in:
BillyGalbreath
2022-06-13 10:46:27 -05:00
parent c5dbf9cf10
commit 146750b2de
193 changed files with 978 additions and 1244 deletions

View File

@@ -18,10 +18,10 @@ index 01397e9daf03a308707cc7e2bb85db68137d3021..0dd31e45252d54b8bfa3645b25c984de
// this.world.globalLevelEvent(1023, new BlockPosition(this), 0);
//int viewDistance = ((ServerLevel) this.level).getCraftServer().getViewDistance() * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 2bfd21b5dc2b96e68c90dff93ec34bb8c90da333..67f196626ee04c0366e3cd50413d4bb40016a870 100644
index 862b8f58b3da812f33406ae3b1858809c3c0b196..2e75e7c7317cb9c57cb3f36e38d9334fa7e9378a 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -2536,6 +2536,7 @@ public class PurpurWorldConfig {
@@ -2543,6 +2543,7 @@ public class PurpurWorldConfig {
public boolean witherTakeDamageFromWater = false;
public boolean witherCanRideVehicles = false;
public float witherExplosionRadius = 1.0F;
@@ -29,7 +29,7 @@ index 2bfd21b5dc2b96e68c90dff93ec34bb8c90da333..67f196626ee04c0366e3cd50413d4bb4
private void witherSettings() {
witherRidable = getBoolean("mobs.wither.ridable", witherRidable);
witherRidableInWater = getBoolean("mobs.wither.ridable-in-water", witherRidableInWater);
@@ -2557,6 +2558,7 @@ public class PurpurWorldConfig {
@@ -2564,6 +2565,7 @@ public class PurpurWorldConfig {
witherTakeDamageFromWater = getBoolean("mobs.wither.takes-damage-from-water", witherTakeDamageFromWater);
witherCanRideVehicles = getBoolean("mobs.wither.can-ride-vehicles", witherCanRideVehicles);
witherExplosionRadius = (float) getDouble("mobs.wither.explosion-radius", witherExplosionRadius);