Turtle eggs random tick crack chance

This commit is contained in:
BillyGalbreath
2021-12-31 06:28:36 -06:00
parent 996ea58dbe
commit 1597c773e3
164 changed files with 861 additions and 797 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Add boat fall damage config
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 637313c0c4257b2986054f32dfbeead5c8f0a603..bb392c810776264b08db6588ed9253a5aadef021 100644
index 295658d4b479e8a3e825f0b5ce5dfc2c7c55a0fe..dfe547b7a2caa2ecfdddef9b9a49be40d26c5da8 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -1018,7 +1018,16 @@ public class ServerPlayer extends Player {
@@ -27,10 +27,10 @@ index 637313c0c4257b2986054f32dfbeead5c8f0a603..bb392c810776264b08db6588ed9253a5
if (!flag && isSpawnInvulnerable() && source != DamageSource.OUT_OF_WORLD) { // Purpur
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 549c23b75167ddb655aec861a978be52047bb77b..58f2147c9807119a77ec48f195a70de8c01b4773 100644
index 8595f8086222cffb959c82d3ec8d06622a84c5aa..c6377ba74ed21e5414e8fb9ad3f427b141f0e443 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -365,6 +365,7 @@ public class PurpurWorldConfig {
@@ -374,6 +374,7 @@ public class PurpurWorldConfig {
public boolean useBetterMending = false;
public boolean boatEjectPlayersOnLand = false;
@@ -38,7 +38,7 @@ index 549c23b75167ddb655aec861a978be52047bb77b..58f2147c9807119a77ec48f195a70de8
public boolean disableDropsOnCrammingDeath = false;
public boolean entitiesCanUsePortals = true;
public boolean milkCuresBadOmen = true;
@@ -377,6 +378,7 @@ public class PurpurWorldConfig {
@@ -386,6 +387,7 @@ public class PurpurWorldConfig {
private void miscGameplayMechanicsSettings() {
useBetterMending = getBoolean("gameplay-mechanics.use-better-mending", useBetterMending);
boatEjectPlayersOnLand = getBoolean("gameplay-mechanics.boat.eject-players-on-land", boatEjectPlayersOnLand);