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Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly Paper Changes: ab74bb45 Speed up processing of chunk loads and generation f5dd491f Increase Light Queue Size 9ab69348 Don't load chunks when attempting to unload a chunk 38c62622 Improve Optimize Memory use logic to make iterator safer and fix bad plugins like P2
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@@ -1,4 +1,4 @@
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From 86d744e619ded147013c506fcab0423e8542e6ed Mon Sep 17 00:00:00 2001
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From 91984aa97fb03de5d715aeba4f1c79b9af4cf5a8 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Sun, 7 Jul 2019 19:52:16 -0500
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Subject: [PATCH] Zombie horse naturally spawn
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@@ -9,10 +9,10 @@ Subject: [PATCH] Zombie horse naturally spawn
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2 files changed, 14 insertions(+), 6 deletions(-)
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index c7ec8cbc11..02f711540b 100644
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index 43573287f2..42798f6e00 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -561,12 +561,18 @@ public class WorldServer extends World {
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@@ -568,12 +568,18 @@ public class WorldServer extends World {
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boolean flag1 = this.getGameRules().getBoolean(GameRules.DO_MOB_SPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.b() * paperConfig.skeleHorseSpawnChance; // Paper
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if (flag1) {
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