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Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly Paper Changes: a4f066cc Fix method profiler inbalance introduced in a2a9ffe (#3132) c65dcad3 Don't delay chunk unloads during entity ticking bc17ce69 Delay unsafe actions until after entity ticking is done - Fixes #3114 5553e6b3 Disable Sync Events firing Async errors during shutdown e12c51d9 Use better variable for isStopping() API 586ee2bb Remove patch for MC-111480, fixed in 1.14 09a94215 Remove streams from Mob AI System bb5c294e Fix Disabling Asynchronous Chunks 089d8356 Implement Chunk Priority / Urgency System for World Gen fce69af7 Use dedicated thread for main thread blocking chunk loads 588b62e4 Add tick times API and /mspt command (#3102) 11de41c7 Add API MinecraftServer#isStopping (#3129) 942ff3c2 My patches are under MIT (#3130)
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@@ -1,4 +1,4 @@
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From 91984aa97fb03de5d715aeba4f1c79b9af4cf5a8 Mon Sep 17 00:00:00 2001
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From b91f254c61044afeb51cddd2c150b1f8b4015684 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Sun, 7 Jul 2019 19:52:16 -0500
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Subject: [PATCH] Zombie horse naturally spawn
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@@ -9,10 +9,10 @@ Subject: [PATCH] Zombie horse naturally spawn
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2 files changed, 14 insertions(+), 6 deletions(-)
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 43573287f2..42798f6e00 100644
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index 84a3367b87..7d9e61a82d 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -568,12 +568,18 @@ public class WorldServer extends World {
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@@ -586,12 +586,18 @@ public class WorldServer extends World {
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boolean flag1 = this.getGameRules().getBoolean(GameRules.DO_MOB_SPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.b() * paperConfig.skeleHorseSpawnChance; // Paper
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if (flag1) {
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