Updated Upstream (Paper)

Upstream has released updates that appears to apply and compile correctly

Paper Changes:
a4f066cc Fix method profiler inbalance introduced in a2a9ffe (#3132)
c65dcad3 Don't delay chunk unloads during entity ticking
bc17ce69 Delay unsafe actions until after entity ticking is done - Fixes #3114
5553e6b3 Disable Sync Events firing Async errors during shutdown
e12c51d9 Use better variable for isStopping() API
586ee2bb Remove patch for MC-111480, fixed in 1.14
09a94215 Remove streams from Mob AI System
bb5c294e Fix Disabling Asynchronous Chunks
089d8356 Implement Chunk Priority / Urgency System for World Gen
fce69af7 Use dedicated thread for main thread blocking chunk loads
588b62e4 Add tick times API and /mspt command (#3102)
11de41c7 Add API MinecraftServer#isStopping (#3129)
942ff3c2 My patches are under MIT (#3130)
This commit is contained in:
William Blake Galbreath
2020-04-12 03:45:54 -05:00
parent bf845ca9e4
commit 193c511fce
95 changed files with 275 additions and 665 deletions

View File

@@ -0,0 +1,44 @@
From 2c820399a19585925137de9ec871152990cb9c2a Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 19 Oct 2019 02:43:17 -0500
Subject: [PATCH] Add LootableInventoryFirstFillEvent
---
.../paper/loottable/PaperLootableInventoryData.java | 4 ++++
.../paper/loottable/PaperTileEntityLootableInventory.java | 5 ++++-
2 files changed, 8 insertions(+), 1 deletion(-)
diff --git a/src/main/java/com/destroystokyo/paper/loottable/PaperLootableInventoryData.java b/src/main/java/com/destroystokyo/paper/loottable/PaperLootableInventoryData.java
index b5401eaf97..1decf0e895 100644
--- a/src/main/java/com/destroystokyo/paper/loottable/PaperLootableInventoryData.java
+++ b/src/main/java/com/destroystokyo/paper/loottable/PaperLootableInventoryData.java
@@ -49,6 +49,10 @@ public class PaperLootableInventoryData {
// ALWAYS process the first fill or if the feature is disabled
if (this.lastFill == -1 || !this.lootable.getNMSWorld().paperConfig.autoReplenishLootables) {
+ // Purpur start
+ LootableInventory inventory = lootable.getAPILootableInventory();
+ if (inventory != null) new net.pl3x.purpur.event.block.LootableInventoryFirstFillEvent(player == null ? null : (Player) player.getBukkitEntity(), inventory).callEvent();
+ // Purpur end
return true;
}
diff --git a/src/main/java/com/destroystokyo/paper/loottable/PaperTileEntityLootableInventory.java b/src/main/java/com/destroystokyo/paper/loottable/PaperTileEntityLootableInventory.java
index d50410532c..2f24e5a702 100644
--- a/src/main/java/com/destroystokyo/paper/loottable/PaperTileEntityLootableInventory.java
+++ b/src/main/java/com/destroystokyo/paper/loottable/PaperTileEntityLootableInventory.java
@@ -57,7 +57,10 @@ public class PaperTileEntityLootableInventory implements PaperLootableBlockInven
if (world == null) {
return null;
}
- return (LootableInventory) getBukkitWorld().getBlockAt(MCUtil.toLocation(world, tileEntityLootable.getPosition())).getState();
+ // Purpur start
+ org.bukkit.block.BlockState state = getBukkitWorld().getBlockAt(MCUtil.toLocation(world, tileEntityLootable.getPosition())).getState();
+ return state instanceof LootableInventory ? (LootableInventory) state : null;
+ // Purpur end
}
@Override
--
2.24.0