Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@b45d9b6 Fix summon_entity effect attempting to add incorrect entity (#11004)
PaperMC/Paper@7eec21e [ci skip] add adventure-key javadoc (#11014)
PaperMC/Paper@8c8b227 Execute chunk tasks mid-tick
This commit is contained in:
granny
2024-07-04 02:47:07 -07:00
parent faa1f93b6f
commit 1ab7990b14
25 changed files with 138 additions and 157 deletions

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] Customizable sleeping actionbar messages
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 72b55599cff0cf8b398c1c8f077dabe3f8d02bbf..65f36d4cf7789f9a7b26d29d9b2b5fdae199694f 100644
index 0db8ecab2a27410059c7c131a4a903ee543e1801..0faac1e8358b7095190f170e981874d52eb31914 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -1026,11 +1026,27 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
@@ -1043,11 +1043,27 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
if (this.canSleepThroughNights()) {
if (!this.getServer().isSingleplayer() || this.getServer().isPublished()) {
int i = this.getGameRules().getInt(GameRules.RULE_PLAYERS_SLEEPING_PERCENTAGE);