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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@487109f Readd 0414 use distance map to optimise entity tracker (#9868) PaperMC/Paper@230682d Add raw iron & raw copper blocks to anti xray defaults (#7622) PaperMC/Paper@44057da Remove duplicate water-sensitivity damage for unaware mobs (#9908) PaperMC/Paper@f78d7ce Remove "fix-curing-zombie-villager-discount" exploit option (#9895) PaperMC/Paper@aa6c4c1 Include packet class name in packet encoding error messages (#9907) PaperMC/Paper@6592fed Use a server impl for hopper event to track get/setItem calls (#9905) PaperMC/Paper@bffb08c Deprecate Player#boostElytra (#9899) PaperMC/Paper@43c3432 Add entity API for getting the combined gene of a Panda (#9891) PaperMC/Paper@15a0de2 Make Team extend ForwardingAudience (#9852) PaperMC/Paper@0cdce89 Fix a bunch of stuff with player spawn locations (#9887) PaperMC/Paper@8a3980c Add API to get the collision shape of a block before it's placed (#9821) PaperMC/Paper@23860da Add predicate for block when raytracing (#9691) PaperMC/Paper@75d04e9 Broadcast take item packets with collector as source (#9884) PaperMC/Paper@2553f30 fix secure profile with proxy online mode (#9700) PaperMC/Paper@e289acc Add more API to LingeringPotionSplashEvent (#9901) PaperMC/Paper@8cafc07 Added missing enchantables to material tags (#9888)
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@@ -5,10 +5,10 @@ Subject: [PATCH] Changeable Mob Left Handed Chance
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diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
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index 3e954a04e3ccdfcd495d0c56535c951eeaa2b5ce..1ce3ba7f703b5627e2761865c0e133dbf5df8712 100644
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index 19688acdd615068b37b928c3608074c5607919ec..dd75a1115d02506f1e99688817cb724b22b3e696 100644
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--- a/src/main/java/net/minecraft/world/entity/Mob.java
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+++ b/src/main/java/net/minecraft/world/entity/Mob.java
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@@ -1305,7 +1305,7 @@ public abstract class Mob extends LivingEntity implements Targeting {
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@@ -1303,7 +1303,7 @@ public abstract class Mob extends LivingEntity implements Targeting {
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RandomSource randomsource = world.getRandom();
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this.getAttribute(Attributes.FOLLOW_RANGE).addPermanentModifier(new AttributeModifier("Random spawn bonus", randomsource.triangle(0.0D, 0.11485000000000001D), AttributeModifier.Operation.MULTIPLY_BASE));
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