Config to ignore Dragon Head wearers and stare aggro

Prevents Enderman from becoming aggresive towards players that are wearing a Dragon Head.
Adds functionality to a useless item!
This commit is contained in:
Encode42
2025-01-10 20:55:53 -08:00
committed by granny
parent 2f83d9f9d6
commit 1fa2faad53
3 changed files with 12 additions and 42 deletions

View File

@@ -5,10 +5,19 @@
this.targetSelector.addGoal(1, new EnderMan.EndermanLookForPlayerGoal(this, this::isAngryAt));
this.targetSelector.addGoal(2, new HurtByTargetGoal(this));
- this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, Endermite.class, true, false));
+ this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, Endermite.class, 10, true, false, (entityliving, ignored) -> entityliving.level().purpurConfig.endermanAggroEndermites && entityliving instanceof Endermite endermite && (!entityliving.level().purpurConfig.endermanAggroEndermitesOnlyIfPlayerSpawned || endermite.isPlayerSpawned()))); // Purpur - Config Enderman aggressiveness towards Endermites
+ this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, Endermite.class, 10, true, false, (entityliving, ignored) -> entityliving.level().purpurConfig.endermanAggroEndermites && entityliving instanceof Endermite endermite && (!entityliving.level().purpurConfig.endermanAggroEndermitesOnlyIfPlayerSpawned || endermite.isPlayerSpawned()))); // Purpur
this.targetSelector.addGoal(4, new ResetUniversalAngerTargetGoal<>(this, false));
}
@@ -230,7 +_,7 @@
boolean isBeingStaredBy(Player player) {
// Paper start - EndermanAttackPlayerEvent
- final boolean shouldAttack = isBeingStaredBy0(player);
+ final boolean shouldAttack = !this.level().purpurConfig.endermanDisableStareAggro && isBeingStaredBy0(player); // Purpur - Config to ignore Dragon Head wearers and stare aggro
final com.destroystokyo.paper.event.entity.EndermanAttackPlayerEvent event = new com.destroystokyo.paper.event.entity.EndermanAttackPlayerEvent((org.bukkit.entity.Enderman) getBukkitEntity(), (org.bukkit.entity.Player) player.getBukkitEntity());
event.setCancelled(!shouldAttack);
return event.callEvent();
@@ -385,6 +_,7 @@
public boolean hurtServer(ServerLevel level, DamageSource damageSource, float amount) {
if (this.isInvulnerableTo(level, damageSource)) {