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Updated Upstream (Paper & Tuinity)
Upstream has released updates that appear to apply and compile correctly Paper Changes: 8fe5611 Fix Player#playerListName nullability annotation (#6089) 8827886 Add back linking to Adventure Javadoc (#6088) 6ea4da4 AbstractSkeleton should extend RangedEntity (#6087) a831634 add Optimize Light Engine patch (#5863) 56fd1a2 Update to Minecraft 1.17.1 (#6097) f8d6cbd Deobfuscate stacktraces in sync load info (#6103) Tuinity Changes: 5065deb Make CollisionContext initialisation lazy 388bdf5 Optimise ActivationRange#activateEntities again 2310a94 Update to 1.17.1
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@@ -35,3 +35,106 @@ index f05edac8cdd33daaf1d15a526be4d2ac2b08846d..8776b8368d2046dee02e927de8249030
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/**
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* Sends the component to the player
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*
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diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
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index 8ae9198ba7fdb006dc420504a984627add20dbb5..4017cc64532a9a8e42c3a6492878cd96db13fcb3 100644
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--- a/src/main/java/org/bukkit/World.java
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+++ b/src/main/java/org/bukkit/World.java
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@@ -3639,6 +3639,26 @@ public interface World extends PluginMessageRecipient, Metadatable, net.kyori.ad
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* @param viewDistance view distance in [2, 32]
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*/
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void setNoTickViewDistance(int viewDistance);
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+
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+ // Tuinity start - add view distances
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+ /**
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+ * Gets the sending view distance for this world.
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+ * <p>
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+ * Sending view distance is the view distance where chunks will load in for players in this world.
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+ * </p>
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+ * @return The sending view distance for this world.
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+ */
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+ public int getSendViewDistance();
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+
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+ /**
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+ * Sets the sending view distance for this world.
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+ * <p>
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+ * Sending view distance is the view distance where chunks will load in for players in this world.
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+ * </p>
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+ * @param viewDistance view distance in [2, 32] or -1
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+ */
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+ public void setSendViewDistance(int viewDistance);
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+ // Tuinity end - add view distances
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// Paper end - view distance api
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// Spigot start
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 37ad0c478b83ecf63edfe62b5b2dcd81d6fe1e77..252f6220f7cb8dd4bf9c19ec4079819e5b052f44 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -1818,23 +1818,63 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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* Gets the view distance for this player
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*
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* @return the player's view distance
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- * @deprecated This is unimplemented and <i>will</i> throw an exception at runtime. The {@link org.bukkit.World World}-based methods still work.
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+ * // Tuinity - implemented
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* @see org.bukkit.World#getViewDistance()
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* @see org.bukkit.World#getNoTickViewDistance()
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*/
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- @Deprecated
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+ //@Deprecated // Tuinity - implemented
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public int getViewDistance();
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/**
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* Sets the view distance for this player
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*
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* @param viewDistance the player's view distance
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- * @deprecated This is unimplemented and <i>will</i> throw an exception at runtime. The {@link org.bukkit.World World}-based methods still work.
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+ * // Tuinity - implemented
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* @see org.bukkit.World#setViewDistance(int)
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* @see org.bukkit.World#setNoTickViewDistance(int)
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*/
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- @Deprecated
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+ //@Deprecated // Tuinity - implemented
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public void setViewDistance(int viewDistance);
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+
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+ // Tuinity start - add view distances api
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+ /**
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+ * Gets the no-ticking view distance for this player.
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+ * <p>
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+ * No-tick view distance is the view distance where chunks will load, however the chunks and their entities will not
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+ * be set to tick.
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+ * </p>
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+ * @return The no-tick view distance for this player.
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+ */
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+ public int getNoTickViewDistance();
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+
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+ /**
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+ * Sets the no-ticking view distance for this player.
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+ * <p>
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+ * No-tick view distance is the view distance where chunks will load, however the chunks and their entities will not
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+ * be set to tick.
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+ * </p>
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+ * @param viewDistance view distance in [2, 32] or -1
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+ */
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+ public void setNoTickViewDistance(int viewDistance);
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+
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+ /**
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+ * Gets the sending view distance for this player.
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+ * <p>
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+ * Sending view distance is the view distance where chunks will load in for players.
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+ * </p>
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+ * @return The sending view distance for this player.
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+ */
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+ public int getSendViewDistance();
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+
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+ /**
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+ * Sets the sending view distance for this player.
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+ * <p>
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+ * Sending view distance is the view distance where chunks will load in for players.
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+ * </p>
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+ * @param viewDistance view distance in [2, 32] or -1
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+ */
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+ public void setSendViewDistance(int viewDistance);
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+ // Tuinity end - add view distances api
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// Paper end
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/**
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