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Updated Upstream (Paper & Tuinity)
Upstream has released updates that appear to apply and compile correctly Paper Changes: 8fe5611 Fix Player#playerListName nullability annotation (#6089) 8827886 Add back linking to Adventure Javadoc (#6088) 6ea4da4 AbstractSkeleton should extend RangedEntity (#6087) a831634 add Optimize Light Engine patch (#5863) 56fd1a2 Update to Minecraft 1.17.1 (#6097) f8d6cbd Deobfuscate stacktraces in sync load info (#6103) Tuinity Changes: 5065deb Make CollisionContext initialisation lazy 388bdf5 Optimise ActivationRange#activateEntities again 2310a94 Update to 1.17.1
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@@ -6,7 +6,7 @@ Subject: [PATCH] Allow toggling special MobSpawners per world
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In vanilla, these are all hardcoded on for world type 0 (overworld) and hardcoded off for every other world type. Default config behaviour matches this.
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index f3aa58b31c4e3384c3315e53de4e9e4cc6181adc..dd8248b89ee8694a18fffc4d880c92038d725cf7 100644
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index db54cb97296d6c2b2d893dca87cea5bd35eeb0db..98af132fd4a03afb016a05fd004ffe3e1d5cd957 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -83,6 +83,7 @@ import net.minecraft.world.entity.MobCategory;
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@@ -27,7 +27,7 @@ index f3aa58b31c4e3384c3315e53de4e9e4cc6181adc..dd8248b89ee8694a18fffc4d880c9203
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.entity.raid.Raid;
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import net.minecraft.world.entity.raid.Raids;
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@@ -132,6 +135,8 @@ import net.minecraft.world.level.gameevent.GameEvent;
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@@ -133,6 +136,8 @@ import net.minecraft.world.level.gameevent.GameEvent;
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import net.minecraft.world.level.gameevent.GameEventListenerRegistrar;
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import net.minecraft.world.level.gameevent.vibrations.VibrationPath;
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import net.minecraft.world.level.levelgen.Heightmap;
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@@ -36,7 +36,7 @@ index f3aa58b31c4e3384c3315e53de4e9e4cc6181adc..dd8248b89ee8694a18fffc4d880c9203
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import net.minecraft.world.level.levelgen.feature.StructureFeature;
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import net.minecraft.world.level.levelgen.structure.BoundingBox;
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import net.minecraft.world.level.levelgen.structure.StructureStart;
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@@ -341,7 +346,24 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
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@@ -511,7 +516,24 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
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this.dragonParts = new Int2ObjectOpenHashMap();
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this.tickTime = flag1;
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this.server = minecraftserver;
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