Updated Upstream (Paper & Tuinity)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
8fe5611 Fix Player#playerListName nullability annotation (#6089)
8827886 Add back linking to Adventure Javadoc (#6088)
6ea4da4 AbstractSkeleton should extend RangedEntity (#6087)
a831634 add Optimize Light Engine patch (#5863)
56fd1a2 Update to Minecraft 1.17.1 (#6097)
f8d6cbd Deobfuscate stacktraces in sync load info (#6103)

Tuinity Changes:
5065deb Make CollisionContext initialisation lazy
388bdf5 Optimise ActivationRange#activateEntities again
2310a94 Update to 1.17.1
This commit is contained in:
William Blake Galbreath
2021-07-07 04:04:58 -05:00
parent 045bcb4ea9
commit 2040a9ac8a
73 changed files with 19485 additions and 274 deletions

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] Break individual slabs when sneaking
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index e572088cad8b9e09b1d64f7971bacac2f10c5b17..50c0b4cfe9dab9bd1c1e1f3f9a2b0aa970931cc1 100644
index b2c8cae1a777cd63a35ed1340caf205b1b3bb0ad..11270c763dc5e260074260e10a6dd9a9b7a09c8f 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -387,6 +387,7 @@ public class ServerPlayerGameMode {
@@ -419,6 +419,7 @@ public class ServerPlayerGameMode {
}
return false;
}