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Updated Upstream (Paper & Tuinity)
Upstream has released updates that appear to apply and compile correctly Paper Changes: 8fe5611 Fix Player#playerListName nullability annotation (#6089) 8827886 Add back linking to Adventure Javadoc (#6088) 6ea4da4 AbstractSkeleton should extend RangedEntity (#6087) a831634 add Optimize Light Engine patch (#5863) 56fd1a2 Update to Minecraft 1.17.1 (#6097) f8d6cbd Deobfuscate stacktraces in sync load info (#6103) Tuinity Changes: 5065deb Make CollisionContext initialisation lazy 388bdf5 Optimise ActivationRange#activateEntities again 2310a94 Update to 1.17.1
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@@ -9,10 +9,10 @@ creating an itemstack using the TileEntity's NBT data (how it handles it for
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creative players) instead of routing it through the LootableBuilder.
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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index 50c0b4cfe9dab9bd1c1e1f3f9a2b0aa970931cc1..5048a7f109d704ccc5bffdf220f97154ec0dd288 100644
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index 11270c763dc5e260074260e10a6dd9a9b7a09c8f..a25e4eeb1ce4e18c7cb14e269ad3852715209cb9 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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@@ -416,7 +416,7 @@ public class ServerPlayerGameMode {
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@@ -448,7 +448,7 @@ public class ServerPlayerGameMode {
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block.destroy(this.level, pos, iblockdata);
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}
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