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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@7a96bf2 Make debug dump file names consistent (#9075) PaperMC/Paper@1704bf7 Edit Paper download link in README (#9077) PaperMC/Paper@5fb3ab0 Allow non player entities in scoreboards by default (#9082) PaperMC/Paper@dc08c74 Remove duplicate animate packet for records (#8600) PaperMC/Paper@50e683d Added a config option for ticking markers (#9034) PaperMC/Paper@1d2fe64 fix: null SpawnReason for new player (#9015) PaperMC/Paper@9893e2b Deprecate ChatColor (#9069) PaperMC/Paper@0849144 Do not send expired keys to players on login (#9090) PaperMC/Paper@641dafd Cleanup some patches (#9093) PaperMC/Paper@497b919 Fix ignoreCancelled having no effect on events registered by direct EventExecutor (#9099)
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@@ -5,7 +5,7 @@ Subject: [PATCH] Alternative Keepalive Handling
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index fce3de7864cbded18b4d5fb3dc37122efe9d38f4..9cfc42eb35c5a1f36b7f5976b67d62d063973e0b 100644
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index 470f44cd4627ab48573a22714ccd088bd318dbd0..427041d523ccabcf585994638903df571e7adefe 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -261,6 +261,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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@@ -16,7 +16,7 @@ index fce3de7864cbded18b4d5fb3dc37122efe9d38f4..9cfc42eb35c5a1f36b7f5976b67d62d0
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// CraftBukkit start - multithreaded fields
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private final AtomicInteger chatSpamTickCount = new AtomicInteger();
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private final java.util.concurrent.atomic.AtomicInteger tabSpamLimiter = new java.util.concurrent.atomic.AtomicInteger(); // Paper - configurable tab spam limits
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@@ -412,6 +413,21 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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@@ -413,6 +414,21 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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long currentTime = Util.getMillis();
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long elapsedTime = currentTime - this.keepAliveTime;
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@@ -38,7 +38,7 @@ index fce3de7864cbded18b4d5fb3dc37122efe9d38f4..9cfc42eb35c5a1f36b7f5976b67d62d0
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if (this.keepAlivePending) {
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if (!this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // check keepalive limit, don't fire if already disconnected
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ServerGamePacketListenerImpl.LOGGER.warn("{} was kicked due to keepalive timeout!", this.player.getScoreboardName()); // more info
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@@ -3511,6 +3527,16 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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@@ -3519,6 +3535,16 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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@Override
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public void handleKeepAlive(ServerboundKeepAlivePacket packet) {
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