Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@7813de12 Fix arrow immunity loophole (#13452)
PaperMC/Paper@6d5a450f Add additional ray trace API (#12162)
PaperMC/Paper@8c6b6327 Properly update hidden effects (#13173)
PaperMC/Paper@5875d880 Fix inventory desyncs with certain cancelled interactions (#12960)
This commit is contained in:
granny
2025-12-30 17:01:33 -08:00
parent 25642b6766
commit 29e98ecdba
12 changed files with 37 additions and 51 deletions

View File

@@ -206,7 +206,7 @@
private boolean shouldCheckPlayerMovement(boolean isElytraMovement) {
if (this.isSingleplayerOwner()) {
return false;
@@ -2154,6 +_,7 @@
@@ -2163,6 +_,7 @@
boolean cancelled;
if (hitResult == null || hitResult.getType() != HitResult.Type.BLOCK) {
@@ -214,7 +214,7 @@
org.bukkit.event.player.PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.player, Action.RIGHT_CLICK_AIR, itemInHand, hand);
cancelled = event.useItemInHand() == Event.Result.DENY;
} else {
@@ -2800,6 +_,7 @@
@@ -2815,6 +_,7 @@
AABB boundingBox = target.getBoundingBox();
if (packet.isWithinRange(this.player, boundingBox, io.papermc.paper.configuration.GlobalConfiguration.get().misc.clientInteractionLeniencyDistance.or(3.0))) { // Paper - configurable lenience value for interact range
@@ -222,7 +222,7 @@
packet.dispatch(
new ServerboundInteractPacket.Handler() {
private void performInteraction(InteractionHand hand, ServerGamePacketListenerImpl.EntityInteraction entityInteraction, PlayerInteractEntityEvent event) { // CraftBukkit
@@ -3545,7 +_,7 @@
@@ -3569,7 +_,7 @@
@Override
public void handleChangeGameMode(ServerboundChangeGameModePacket packet) {
PacketUtils.ensureRunningOnSameThread(packet, this, this.player.level());