Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@7813de12 Fix arrow immunity loophole (#13452)
PaperMC/Paper@6d5a450f Add additional ray trace API (#12162)
PaperMC/Paper@8c6b6327 Properly update hidden effects (#13173)
PaperMC/Paper@5875d880 Fix inventory desyncs with certain cancelled interactions (#12960)
This commit is contained in:
granny
2025-12-30 17:01:33 -08:00
parent 25642b6766
commit 29e98ecdba
12 changed files with 37 additions and 51 deletions

View File

@@ -133,11 +133,6 @@ public class PurpurWorldConfig {
armorstandPlaceWithArms = getBoolean("gameplay-mechanics.armorstand.place-with-arms-visible", armorstandPlaceWithArms);
}
public boolean arrowMovementResetsDespawnCounter = true;
private void arrowSettings() {
arrowMovementResetsDespawnCounter = getBoolean("gameplay-mechanics.arrow.movement-resets-despawn-counter", arrowMovementResetsDespawnCounter);
}
public boolean useBetterMending = false;
public boolean alwaysTameInCreative = false;
public boolean boatEjectPlayersOnLand = false;