Changed to use the inbuilt SetTimePacket in the normal server tick.

Also changed some logic around to make the feature slightly more optimized.
This commit is contained in:
BillyGalbreath
2021-12-16 03:31:54 -06:00
parent 944a0a2c14
commit 2b02a51d43
5 changed files with 47 additions and 29 deletions

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] Make lightning rod range configurable
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 95a2455f53d2615bdc0e7eb8b5366f9a3e369cf5..2eba2af9bb3fb0aaa9b2f5af6ae5fd207e1db93d 100644
index fca42bb14e41e7e853af83a2f4b37d586b68c6fa..474bb004678d9482a3fc5c00b2bcf3f3a293f217 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -896,7 +896,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
@@ -900,7 +900,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
return villageplacetype == PoiType.LIGHTNING_ROD;
}, (blockposition1) -> {
return blockposition1.getY() == this.getLevel().getHeight(Heightmap.Types.WORLD_SURFACE, blockposition1.getX(), blockposition1.getZ()) - 1;