Fix #280 - Ridables do not reset idle timer

This commit is contained in:
BillyGalbreath
2021-04-15 10:44:52 -05:00
parent 04f73c5831
commit 2e626184bb
8 changed files with 54 additions and 31 deletions

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] Full netherite armor grants fire resistance
diff --git a/src/main/java/net/minecraft/world/entity/player/EntityHuman.java b/src/main/java/net/minecraft/world/entity/player/EntityHuman.java
index 907bfe42bd866188639f7d25150fcde039c1e5f7..b63019f40b28a2e543528a7919bbc08a4ccc8f07 100644
index 8b956fb01cff3e1990823430333e5d707bf9addf..89d6bfe81c9fb33e2ba51b9e215d79fac6245d16 100644
--- a/src/main/java/net/minecraft/world/entity/player/EntityHuman.java
+++ b/src/main/java/net/minecraft/world/entity/player/EntityHuman.java
@@ -334,6 +334,16 @@ public abstract class EntityHuman extends EntityLiving {
@@ -336,6 +336,16 @@ public abstract class EntityHuman extends EntityLiving {
this.addEffect(new MobEffect(MobEffects.WATER_BREATHING, 200, 0, false, false, true), org.bukkit.event.entity.EntityPotionEffectEvent.Cause.TURTLE_HELMET); // CraftBukkit
}