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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: b79bc31 Fix MerchantOffer BuyB Only AssertionError (#6206) d6c81c8 Don't apply cramming damage to players (#5903) 12942dc Add rate options and timings for sensors and behaviors (#6027) fc47872 Use mapped names for sensor and behavior timings/config (#6228) c75a837 Don't expose ASM in API (#6229) c225bf9 Fix book title and author being improperly serialized as components (#6190) f25facb Update email & name (DenWav) 44516b1 [ci skip] Put mappings util in a separate class to the stacktrace deobfuscator
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@@ -1,31 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Fri, 6 Mar 2020 13:37:26 -0600
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Subject: [PATCH] Fix the dead lagging the server
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index a12fcb4be21f32933cee916c863d6637ad87ef15..8197ad7db6ec1a750b732e597af75f41ab056778 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -1735,6 +1735,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
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this.setXRot(Mth.clamp(pitch, -90.0F, 90.0F) % 360.0F);
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this.yRotO = this.getYRot();
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this.xRotO = this.getXRot();
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+ if (valid && !this.isRemoved()) level.getChunk((int) Math.floor(this.getX()) >> 4, (int) Math.floor(this.getZ()) >> 4); // CraftBukkit // Paper // Purpur
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}
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public void absMoveTo(double x, double y, double z) {
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index a88b37884e564303a86422cf50faadaf41b9d3f3..df6e71ee5b151b0b319defb4b9fd10858ff03bbd 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -2883,7 +2883,7 @@ public abstract class LivingEntity extends Entity {
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}
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}
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- this.aiStep();
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+ if (!this.isRemoved()) this.aiStep(); // Purpur
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double d0 = this.getX() - this.xo;
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double d1 = this.getZ() - this.zo;
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float f = (float) (d0 * d0 + d1 * d1);
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