Add config toggle to arrow despawn reset patch

This commit is contained in:
Encode42
2022-07-19 23:42:56 -04:00
parent ebfdfe67ad
commit 3316c894de
133 changed files with 765 additions and 749 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Add boat fall damage config
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 8e5aa1666ca929780670ce513d969973a513e21e..fe2d7acece87d5b825f3f3668c11c0efc877439b 100644
index 63b04bf9fc97554c309b8caac5cb942b9483208d..e9177d815c99450007ddfc9de59cebaa3ae74688 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -1032,7 +1032,16 @@ public class ServerPlayer extends Player {
@@ -27,10 +27,10 @@ index 8e5aa1666ca929780670ce513d969973a513e21e..fe2d7acece87d5b825f3f3668c11c0ef
if (!flag && isSpawnInvulnerable() && source != DamageSource.OUT_OF_WORLD) { // Purpur
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 2375db9b994ffbd7371e92731bdb31095d40f9f5..e23ff0ebd09937fcf7c32c2157717c8dff7727d7 100644
index 878c970e22cc983f21cd6c245993cac1aac09d18..aab918a7d16977d11c7bc2b4befea5d306d2eeb1 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -109,6 +109,7 @@ public class PurpurWorldConfig {
@@ -114,6 +114,7 @@ public class PurpurWorldConfig {
public boolean useBetterMending = false;
public boolean boatEjectPlayersOnLand = false;
@@ -38,7 +38,7 @@ index 2375db9b994ffbd7371e92731bdb31095d40f9f5..e23ff0ebd09937fcf7c32c2157717c8d
public boolean disableDropsOnCrammingDeath = false;
public boolean entitiesCanUsePortals = true;
public boolean milkCuresBadOmen = true;
@@ -121,6 +122,7 @@ public class PurpurWorldConfig {
@@ -126,6 +127,7 @@ public class PurpurWorldConfig {
private void miscGameplayMechanicsSettings() {
useBetterMending = getBoolean("gameplay-mechanics.use-better-mending", useBetterMending);
boatEjectPlayersOnLand = getBoolean("gameplay-mechanics.boat.eject-players-on-land", boatEjectPlayersOnLand);