Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@efd47e3 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9188)
PaperMC/Paper@1edfefd Add option to flush region files on save (#9149)
PaperMC/Paper@9daa019 Added wither vanilla invulnerability API (#9124)
This commit is contained in:
granny
2023-05-12 22:22:02 -07:00
parent 84da84887e
commit 3325421436
79 changed files with 323 additions and 347 deletions

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] Alternative Keepalive Handling
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index ae5f4ae4a82545a776bbff52ce98e91a4a8f5d9e..7335b3e0f7f3549e0c262ab3438f6dab9e393b82 100644
index db737258db16ec9f61d0d601a6ea5f6b14638033..f7b3110cf30124fc4054bfcda6d5ad28a5c0a48c 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -262,6 +262,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
@@ -263,6 +263,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
private long keepAliveTime = Util.getMillis();
private boolean keepAlivePending;
private long keepAliveChallenge;
@@ -16,7 +16,7 @@ index ae5f4ae4a82545a776bbff52ce98e91a4a8f5d9e..7335b3e0f7f3549e0c262ab3438f6dab
// CraftBukkit start - multithreaded fields
private final AtomicInteger chatSpamTickCount = new AtomicInteger();
private final java.util.concurrent.atomic.AtomicInteger tabSpamLimiter = new java.util.concurrent.atomic.AtomicInteger(); // Paper - configurable tab spam limits
@@ -414,6 +415,21 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
@@ -415,6 +416,21 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
long currentTime = Util.getMillis();
long elapsedTime = currentTime - this.keepAliveTime;
@@ -38,7 +38,7 @@ index ae5f4ae4a82545a776bbff52ce98e91a4a8f5d9e..7335b3e0f7f3549e0c262ab3438f6dab
if (this.keepAlivePending) {
if (!this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // check keepalive limit, don't fire if already disconnected
ServerGamePacketListenerImpl.LOGGER.warn("{} was kicked due to keepalive timeout!", this.player.getScoreboardName()); // more info
@@ -3521,6 +3537,16 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
@@ -3527,6 +3543,16 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
@Override
public void handleKeepAlive(ServerboundKeepAlivePacket packet) {