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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@4ea67ab [ci skip] Remove trailing comma in projects action PaperMC/Paper@8c058f8 Update paperweight to 1.6.3 (#10626) PaperMC/Paper@fa6013d Fixes beds not exploding in the nether PaperMC/Paper@3e0eb4a Updated Upstream (CraftBukkit) (#10624)
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@@ -5,7 +5,7 @@ Subject: [PATCH] Implement bed explosion options
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diff --git a/src/main/java/net/minecraft/world/level/block/BedBlock.java b/src/main/java/net/minecraft/world/level/block/BedBlock.java
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index f726c3839ab93cc81fee26bfeb821bead3533b5e..2590eee0ca6a35fad3351dd6112aa596107fbe8f 100644
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index 4459685d1fb655f93a523ae50b62d6b97785ed90..549e3dd09a91ddf319fe0c1ec09924cbb600c1b8 100644
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--- a/src/main/java/net/minecraft/world/level/block/BedBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/BedBlock.java
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@@ -104,7 +104,7 @@ public class BedBlock extends HorizontalDirectionalBlock implements EntityBlock
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@@ -17,12 +17,12 @@ index f726c3839ab93cc81fee26bfeb821bead3533b5e..2590eee0ca6a35fad3351dd6112aa596
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return InteractionResult.SUCCESS;
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} else if ((Boolean) state.getValue(BedBlock.OCCUPIED)) {
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if (!BedBlock.canSetSpawn(world)) return this.explodeBed(state, world, pos); // Paper - check explode first
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@@ -156,7 +156,7 @@ public class BedBlock extends HorizontalDirectionalBlock implements EntityBlock
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@@ -157,7 +157,7 @@ public class BedBlock extends HorizontalDirectionalBlock implements EntityBlock
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Vec3 vec3d = blockposition.getCenter();
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- world.explode((Entity) null, world.damageSources().badRespawnPointExplosion(vec3d, world, iblockdata, blockposition), (ExplosionDamageCalculator) null, vec3d, 5.0F, true, Level.ExplosionInteraction.BLOCK); // CraftBukkit - add state
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+ if (world.purpurConfig.bedExplode) world.explode((Entity) null, world.damageSources().badRespawnPointExplosion(vec3d, world, iblockdata, blockposition), (ExplosionDamageCalculator) null, vec3d, (float) world.purpurConfig.bedExplosionPower, world.purpurConfig.bedExplosionFire, world.purpurConfig.bedExplosionEffect); // CraftBukkit - add state // Purpur
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- world.explode((Entity) null, world.damageSources().badRespawnPointExplosion(vec3d, world, iblockdata, blockposition, blockEntity), (ExplosionDamageCalculator) null, vec3d, 5.0F, true, Level.ExplosionInteraction.BLOCK); // CraftBukkit - add state // Paper - add BlockEntity
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+ if (world.purpurConfig.bedExplode) world.explode((Entity) null, world.damageSources().badRespawnPointExplosion(vec3d, world, iblockdata, blockposition, blockEntity), (ExplosionDamageCalculator) null, vec3d, (float) world.purpurConfig.bedExplosionPower, world.purpurConfig.bedExplosionFire, world.purpurConfig.bedExplosionEffect); // CraftBukkit - add state // Paper - add BlockEntity // Purpur
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return InteractionResult.SUCCESS;
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}
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}
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