Milk Keeps Beneficial Effects

This commit is contained in:
Rhythmic
2025-01-12 16:42:25 -08:00
committed by granny
parent 3d2ed96d7f
commit 38ecff12d8
4 changed files with 19 additions and 51 deletions

View File

@@ -144,6 +144,7 @@ public class PurpurWorldConfig {
public boolean persistentTileEntityLore = false;
public boolean persistentTileEntityDisplayName = true;
public int mobLastHurtByPlayerTime = 100;
public boolean milkClearsBeneficialEffects = true;
private void miscGameplayMechanicsSettings() {
useBetterMending = getBoolean("gameplay-mechanics.use-better-mending", useBetterMending);
alwaysTameInCreative = getBoolean("gameplay-mechanics.always-tame-in-creative", alwaysTameInCreative);
@@ -177,6 +178,7 @@ public class PurpurWorldConfig {
persistentTileEntityLore = getBoolean("gameplay-mechanics.persistent-tileentity-lore", persistentTileEntityLore);
persistentTileEntityDisplayName = getBoolean("gameplay-mechanics.persistent-tileentity-display-name", persistentTileEntityDisplayName);
mobLastHurtByPlayerTime = getInt("gameplay-mechanics.mob-last-hurt-by-player-time", mobLastHurtByPlayerTime);
milkClearsBeneficialEffects = getBoolean("gameplay-mechanics.milk-clears-beneficial-effects", milkClearsBeneficialEffects);
}
public int daytimeTicks = 12000;