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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: fb36f15d6 Let some more packets be send immediately, closes #4140 (#4896) ede41fe16 Emancipate more features to PlayerHandshakeEvent 3fdeba1f5 [CI-SKIP] [Auto] Rebuild Patches 5fc07bd63 Maded Title-Objects directy sendable to targets e7b9a478e Player Chunk Load/Unload Events 1d0cfc0cc MC-4 Fix item position desync 458db6206 Limit auto recipe packets
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@@ -17,10 +17,10 @@ index 8e93f1540ba5f995489c1fbcec70d10b011cd9c3..470f92c4fb0919d052b19acff8dff533
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return this.a;
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index b0f154080fde4ad3ce03655d3e42953accb1edd6..4debbe924dc530a363ecda070663ddd9e6c9562b 100644
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index b59e82d8ca3132f448aba892741585406cdc023e..c154c95ebba389290c7e2512e377b1c75a9c50e4 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -81,6 +81,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
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@@ -84,6 +84,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
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private long lastKeepAlive = SystemUtils.getMonotonicMillis(); private void setLastPing(long lastPing) { this.lastKeepAlive = lastPing;}; private long getLastPing() { return this.lastKeepAlive;}; // Paper - OBFHELPER
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private boolean awaitingKeepAlive; private void setPendingPing(boolean isPending) { this.awaitingKeepAlive = isPending;}; private boolean isPendingPing() { return this.awaitingKeepAlive;}; // Paper - OBFHELPER
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private long h; private void setKeepAliveID(long keepAliveID) { this.h = keepAliveID;}; private long getKeepAliveID() {return this.h; }; // Paper - OBFHELPER
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@@ -28,7 +28,7 @@ index b0f154080fde4ad3ce03655d3e42953accb1edd6..4debbe924dc530a363ecda070663ddd9
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// CraftBukkit start - multithreaded fields
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private volatile int chatThrottle;
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private static final AtomicIntegerFieldUpdater chatSpamField = AtomicIntegerFieldUpdater.newUpdater(PlayerConnection.class, "chatThrottle");
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@@ -214,6 +215,21 @@ public class PlayerConnection implements PacketListenerPlayIn {
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@@ -218,6 +219,21 @@ public class PlayerConnection implements PacketListenerPlayIn {
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long currentTime = SystemUtils.getMonotonicMillis();
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long elapsedTime = currentTime - this.getLastPing();
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@@ -50,7 +50,7 @@ index b0f154080fde4ad3ce03655d3e42953accb1edd6..4debbe924dc530a363ecda070663ddd9
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if (this.isPendingPing()) {
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if (!this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // check keepalive limit, don't fire if already disconnected
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PlayerConnection.LOGGER.warn("{} was kicked due to keepalive timeout!", this.player.getName()); // more info
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@@ -2817,6 +2833,16 @@ public class PlayerConnection implements PacketListenerPlayIn {
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@@ -2830,6 +2846,16 @@ public class PlayerConnection implements PacketListenerPlayIn {
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@Override
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public void a(PacketPlayInKeepAlive packetplayinkeepalive) {
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