entities with passengers can go through portals now, closes #1540

This commit is contained in:
granny
2024-06-25 01:21:03 -07:00
parent ad910f8210
commit 39617d5c9d
115 changed files with 613 additions and 609 deletions

View File

@@ -18,10 +18,10 @@ index 9bb75b49ea2d0bd8aafbe537b65f86eb04f6cfe2..612907fe87e46b5b13ed80635f203fa9
if (!this.level().isClientSide) {
this.startConverting(player.getUUID(), this.random.nextInt(level().purpurConfig.zombieVillagerCuringTimeMax - level().purpurConfig.zombieVillagerCuringTimeMin + 1) + level().purpurConfig.zombieVillagerCuringTimeMin); // Purpur
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index ed16f9336220a2b161ceeffa83359e1654c7438c..d729153abad512b3791aaf26ce1af7bb83cd449f 100644
index d2747f66aeaa032e58a4f09f5ab36fc44e42e4a8..2d93f7feb8432c3fa7fee91f89eeb907046e7346 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -3044,6 +3044,7 @@ public class PurpurWorldConfig {
@@ -3048,6 +3048,7 @@ public class PurpurWorldConfig {
public boolean zombieVillagerTakeDamageFromWater = false;
public int zombieVillagerCuringTimeMin = 3600;
public int zombieVillagerCuringTimeMax = 6000;
@@ -29,7 +29,7 @@ index ed16f9336220a2b161ceeffa83359e1654c7438c..d729153abad512b3791aaf26ce1af7bb
private void zombieVillagerSettings() {
zombieVillagerRidable = getBoolean("mobs.zombie_villager.ridable", zombieVillagerRidable);
zombieVillagerRidableInWater = getBoolean("mobs.zombie_villager.ridable-in-water", zombieVillagerRidableInWater);
@@ -3062,6 +3063,7 @@ public class PurpurWorldConfig {
@@ -3066,6 +3067,7 @@ public class PurpurWorldConfig {
zombieVillagerTakeDamageFromWater = getBoolean("mobs.zombie_villager.takes-damage-from-water", zombieVillagerTakeDamageFromWater);
zombieVillagerCuringTimeMin = getInt("mobs.zombie_villager.curing_time.min", zombieVillagerCuringTimeMin);
zombieVillagerCuringTimeMax = getInt("mobs.zombie_villager.curing_time.max", zombieVillagerCuringTimeMax);