Fix #240 - Separate slab breaking triggers every single time

This commit is contained in:
BillyGalbreath
2021-03-25 12:18:24 -05:00
parent 1ecb9ef899
commit 39dd78a0dd

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@@ -5,7 +5,7 @@ Subject: [PATCH] Break individual slabs when sneaking
diff --git a/src/main/java/net/minecraft/server/level/PlayerInteractManager.java b/src/main/java/net/minecraft/server/level/PlayerInteractManager.java
index e47a743fd3adc62aa47beec722f49eeaded246bc..5fa689a799f0016fb92fdb5134e13d512d3c63ff 100644
index e47a743fd3adc62aa47beec722f49eeaded246bc..1f38bc36e957ca386774b615bc8b7a04470ce46c 100644
--- a/src/main/java/net/minecraft/server/level/PlayerInteractManager.java
+++ b/src/main/java/net/minecraft/server/level/PlayerInteractManager.java
@@ -409,6 +409,8 @@ public class PlayerInteractManager {
@@ -13,7 +13,7 @@ index e47a743fd3adc62aa47beec722f49eeaded246bc..5fa689a799f0016fb92fdb5134e13d51
return false;
}
+
+ if (this.player.world.purpurConfig.slabHalfBreak && iblockdata.getBlock() instanceof net.minecraft.world.level.block.BlockStepAbstract && ((net.minecraft.world.level.block.BlockStepAbstract) iblockdata.getBlock()).halfBreak(iblockdata, blockposition, this.player)) return true; // Purpur
+ if (this.player.world.purpurConfig.slabHalfBreak && this.player.isSneaking() && iblockdata.getBlock() instanceof net.minecraft.world.level.block.BlockStepAbstract && ((net.minecraft.world.level.block.BlockStepAbstract) iblockdata.getBlock()).halfBreak(iblockdata, blockposition, this.player)) return true; // Purpur
}
// CraftBukkit end