Fix API side of resizing barrels and ender chests

This commit is contained in:
William Blake Galbreath
2019-07-23 07:08:07 -05:00
parent 609a9b2637
commit 3c29e21f2f
13 changed files with 154 additions and 55 deletions

View File

@@ -1,4 +1,4 @@
From f35c78a29ecb482e9b5c2e7505af39d17c8a587b Mon Sep 17 00:00:00 2001
From 8b27ca142306231130854439df63def114455547 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Thu, 20 Jun 2019 18:48:58 -0500
Subject: [PATCH] Phantoms spawn naturally in the end
@@ -89,10 +89,10 @@ index 5e6559df0b..490445cefa 100644
EntityPositionTypes.Surface entitypositiontypes_surface = EntityPositionTypes.a(entitytypes);
diff --git a/src/main/java/net/pl3x/purpur/PurpurConfig.java b/src/main/java/net/pl3x/purpur/PurpurConfig.java
index 261368073f..4516c86b79 100644
index 9cd05d37ed..7dac34a6cd 100644
--- a/src/main/java/net/pl3x/purpur/PurpurConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurConfig.java
@@ -160,6 +160,11 @@ public class PurpurConfig {
@@ -161,6 +161,11 @@ public class PurpurConfig {
ironGolemSwims = getBoolean("settings.mobs.iron_golem.swims", ironGolemSwims);
}