Fix EntityTameEvent not being called when always-tame-in-creative option is enabled (#1645)

This commit is contained in:
Krakenied
2025-02-27 04:32:30 +01:00
committed by GitHub
parent d41aaca106
commit 3f8e6134d0
4 changed files with 4 additions and 4 deletions

View File

@@ -5,7 +5,7 @@
int temper = this.horse.getTemper(); int temper = this.horse.getTemper();
int maxTemper = this.horse.getMaxTemper(); int maxTemper = this.horse.getMaxTemper();
- if (maxTemper > 0 && this.horse.getRandom().nextInt(maxTemper) < temper && !org.bukkit.craftbukkit.event.CraftEventFactory.callEntityTameEvent(this.horse, ((org.bukkit.craftbukkit.entity.CraftHumanEntity) this.horse.getBukkitEntity().getPassenger()).getHandle()).isCancelled()) { // CraftBukkit - fire EntityTameEvent - if (maxTemper > 0 && this.horse.getRandom().nextInt(maxTemper) < temper && !org.bukkit.craftbukkit.event.CraftEventFactory.callEntityTameEvent(this.horse, ((org.bukkit.craftbukkit.entity.CraftHumanEntity) this.horse.getBukkitEntity().getPassenger()).getHandle()).isCancelled()) { // CraftBukkit - fire EntityTameEvent
+ if (this.horse.level().purpurConfig.alwaysTameInCreative && player.hasInfiniteMaterials() || maxTemper > 0 && this.horse.getRandom().nextInt(maxTemper) < temper && !org.bukkit.craftbukkit.event.CraftEventFactory.callEntityTameEvent(this.horse, ((org.bukkit.craftbukkit.entity.CraftHumanEntity) this.horse.getBukkitEntity().getPassenger()).getHandle()).isCancelled()) { // CraftBukkit - fire EntityTameEvent // Purpur - Config to always tame in Creative + if (((this.horse.level().purpurConfig.alwaysTameInCreative && player.hasInfiniteMaterials()) || (maxTemper > 0 && this.horse.getRandom().nextInt(maxTemper) < temper)) && !org.bukkit.craftbukkit.event.CraftEventFactory.callEntityTameEvent(this.horse, ((org.bukkit.craftbukkit.entity.CraftHumanEntity) this.horse.getBukkitEntity().getPassenger()).getHandle()).isCancelled()) { // CraftBukkit - fire EntityTameEvent // Purpur - Config to always tame in Creative
this.horse.tameWithName(player); this.horse.tameWithName(player);
return; return;
} }

View File

@@ -20,7 +20,7 @@
private void tryToTame(Player player) { private void tryToTame(Player player) {
- if (this.random.nextInt(3) == 0 && !org.bukkit.craftbukkit.event.CraftEventFactory.callEntityTameEvent(this, player).isCancelled()) { // CraftBukkit - if (this.random.nextInt(3) == 0 && !org.bukkit.craftbukkit.event.CraftEventFactory.callEntityTameEvent(this, player).isCancelled()) { // CraftBukkit
+ if (this.level().purpurConfig.alwaysTameInCreative && player.hasInfiniteMaterials() || this.random.nextInt(3) == 0 && !org.bukkit.craftbukkit.event.CraftEventFactory.callEntityTameEvent(this, player).isCancelled()) { // CraftBukkit // Purpur - Config to always tame in Creative + if (((this.level().purpurConfig.alwaysTameInCreative && player.hasInfiniteMaterials()) || this.random.nextInt(3) == 0) && !org.bukkit.craftbukkit.event.CraftEventFactory.callEntityTameEvent(this, player).isCancelled()) { // CraftBukkit // Purpur - Config to always tame in Creative
this.tame(player); this.tame(player);
this.setOrderedToSit(true); this.setOrderedToSit(true);
this.level().broadcastEntityEvent(this, (byte)7); this.level().broadcastEntityEvent(this, (byte)7);

View File

@@ -13,7 +13,7 @@
if (!this.level().isClientSide) { if (!this.level().isClientSide) {
- if (this.random.nextInt(10) == 0 && !org.bukkit.craftbukkit.event.CraftEventFactory.callEntityTameEvent(this, player).isCancelled()) { // CraftBukkit - if (this.random.nextInt(10) == 0 && !org.bukkit.craftbukkit.event.CraftEventFactory.callEntityTameEvent(this, player).isCancelled()) { // CraftBukkit
+ if (this.level().purpurConfig.alwaysTameInCreative && player.hasInfiniteMaterials() || (this.random.nextInt(10) == 0 && !org.bukkit.craftbukkit.event.CraftEventFactory.callEntityTameEvent(this, player).isCancelled())) { // CraftBukkit // Purpur - Config to always tame in Creative + if (((this.level().purpurConfig.alwaysTameInCreative && player.hasInfiniteMaterials()) || this.random.nextInt(10) == 0) && !org.bukkit.craftbukkit.event.CraftEventFactory.callEntityTameEvent(this, player).isCancelled()) { // CraftBukkit // Purpur - Config to always tame in Creative
this.tame(player); this.tame(player);
this.level().broadcastEntityEvent(this, (byte)7); this.level().broadcastEntityEvent(this, (byte)7);
} else { } else {

View File

@@ -162,7 +162,7 @@
private void tryToTame(Player player) { private void tryToTame(Player player) {
- if (this.random.nextInt(3) == 0 && !org.bukkit.craftbukkit.event.CraftEventFactory.callEntityTameEvent(this, player).isCancelled()) { // CraftBukkit - added event call and isCancelled check. - if (this.random.nextInt(3) == 0 && !org.bukkit.craftbukkit.event.CraftEventFactory.callEntityTameEvent(this, player).isCancelled()) { // CraftBukkit - added event call and isCancelled check.
+ if (this.level().purpurConfig.alwaysTameInCreative && player.hasInfiniteMaterials() || this.random.nextInt(3) == 0 && !org.bukkit.craftbukkit.event.CraftEventFactory.callEntityTameEvent(this, player).isCancelled()) { // CraftBukkit - added event call and isCancelled check. // Purpur - Config to always tame in Creative + if (((this.level().purpurConfig.alwaysTameInCreative && player.hasInfiniteMaterials()) || this.random.nextInt(3) == 0) && !org.bukkit.craftbukkit.event.CraftEventFactory.callEntityTameEvent(this, player).isCancelled()) { // CraftBukkit - added event call and isCancelled check. // Purpur - Config to always tame in Creative
this.tame(player); this.tame(player);
this.navigation.stop(); this.navigation.stop();
this.setTarget(null); this.setTarget(null);