mirror of
https://github.com/PurpurMC/Purpur.git
synced 2026-02-21 18:37:42 +01:00
Updated Upstream (Paper & Pufferfish)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@e4f5e1c Bump netty Pufferfish Changes: pufferfish-gg/Pufferfish@a8543a4 #33 Fix anti-xray related crash bug pufferfish-gg/Pufferfish@aefcb1a Updated Upstream (Paper)
This commit is contained in:
@@ -1,21 +0,0 @@
|
||||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
|
||||
Date: Wed, 4 Nov 2020 13:12:50 -0600
|
||||
Subject: [PATCH] Arrows should not reset despawn counter
|
||||
|
||||
This prevents keeping arrows alive indefinitely (such as when the block
|
||||
the arrow is stuck in gets removed, like a piston head going up/down)
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
|
||||
index 63662eb3b3e4a79aea506df671721a83528340b9..8d0b4bf233b228f424cc8493c691b1dfe5c37ce9 100644
|
||||
--- a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
|
||||
+++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
|
||||
@@ -322,7 +322,7 @@ public abstract class AbstractArrow extends Projectile {
|
||||
Vec3 vec3d = this.getDeltaMovement();
|
||||
|
||||
this.setDeltaMovement(vec3d.multiply((double) (this.random.nextFloat() * 0.2F), (double) (this.random.nextFloat() * 0.2F), (double) (this.random.nextFloat() * 0.2F)));
|
||||
- this.life = 0;
|
||||
+ // this.life = 0; // Purpur - do not reset despawn counter
|
||||
}
|
||||
|
||||
@Override
|
||||
Reference in New Issue
Block a user