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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: 5059ada Move log message for named entity deaths into correct location (#6105) b5be382 Add methods to ProtoWorld for working with BlockStates (#5929) 144e5f7 Add option for logging named entity deaths (#6107) 4aef035 [ci skip] Use Java toolchain for run tasks (#6108) dafc064 Fix MobEffectArgument#getEffect reobf 648f607 Route sign run_command click events through normal chat logic (#6109) 351a2c3 Drop no longer needed patch (#6115) bb44da8 Fix cancelling EntityPickupItemEvent for villagers (#6091)
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@@ -5,10 +5,10 @@ Subject: [PATCH] Disable loot drops on death by cramming
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 39dfda78320bc04ffb9b4be7b34abef84d4c8eeb..16a507780822e0118f40acae1dff5606136e4806 100644
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index ef9cb7eba59e4a1f730cc608d7aece77de8b0e4d..a88b37884e564303a86422cf50faadaf41b9d3f3 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -1704,8 +1704,10 @@ public abstract class LivingEntity extends Entity {
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@@ -1707,8 +1707,10 @@ public abstract class LivingEntity extends Entity {
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this.dropEquipment(); // CraftBukkit - from below
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if (this.shouldDropLoot() && this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) {
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