add back random populator seed

This commit is contained in:
Ben Kerllenevich
2021-06-25 18:46:30 -04:00
parent 6d5a686a1d
commit 44e4acda63
151 changed files with 601 additions and 890 deletions

View File

@@ -30,10 +30,10 @@ index 5c82dd279fc3a5847e2e0ed6c9cf9e70acfb3bff..c123e723d4fc3202eb7a4c74a356ffcd
if (human) {
// PAIL: Be sure to drag all this code from the EntityHuman subclass each update.
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index 4d82f5f9c9a6b2ce4079fea1b3fb4279c342015f..2aeb06b6372d954ee66a0dfd62af3396e4c97a31 100644
index 4c3ffb3bc74ee37113549fa7d984360f098dc1a0..0c52a00a00e8ff92450174b9301f805a77a36b39 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -287,6 +287,7 @@ public class PurpurWorldConfig {
@@ -288,6 +288,7 @@ public class PurpurWorldConfig {
public boolean teleportIfOutsideBorder = false;
public boolean totemOfUndyingWorksInInventory = false;
public boolean playerFixStuckPortal = false;
@@ -41,7 +41,7 @@ index 4d82f5f9c9a6b2ce4079fea1b3fb4279c342015f..2aeb06b6372d954ee66a0dfd62af3396
private void playerSettings() {
idleTimeoutKick = getBoolean("gameplay-mechanics.player.idle-timeout.kick-if-idle", idleTimeoutKick);
idleTimeoutTickNearbyEntities = getBoolean("gameplay-mechanics.player.idle-timeout.tick-nearby-entities", idleTimeoutTickNearbyEntities);
@@ -299,6 +300,7 @@ public class PurpurWorldConfig {
@@ -300,6 +301,7 @@ public class PurpurWorldConfig {
teleportIfOutsideBorder = getBoolean("gameplay-mechanics.player.teleport-if-outside-border", teleportIfOutsideBorder);
totemOfUndyingWorksInInventory = getBoolean("gameplay-mechanics.player.totem-of-undying-works-in-inventory", totemOfUndyingWorksInInventory);
playerFixStuckPortal = getBoolean("gameplay-mechanics.player.fix-stuck-in-portal", playerFixStuckPortal);