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Add option to disable zombie aggressiveness towards villagers
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@@ -1,20 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: nitricspace <nitricspace@users.noreply.github.com>
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Date: Wed, 23 Sep 2020 22:14:38 +0100
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Subject: [PATCH] Add option to disable zombie aggressiveness towards villagers
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when lagging
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diff --git a/com/destroystokyo/paper/entity/ai/VanillaGoal.java b/com/destroystokyo/paper/entity/ai/VanillaGoal.java
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index 33eed1c791eeaeb4eba538d32ce8516c5d5fc6c0..9ef2111b60ace1a088c8c3d4707b26c06f14037c 100644
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--- a/com/destroystokyo/paper/entity/ai/VanillaGoal.java
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+++ b/com/destroystokyo/paper/entity/ai/VanillaGoal.java
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@@ -447,6 +447,8 @@ public interface VanillaGoal<T extends Mob> extends Goal<T> {
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GoalKey<Llama> LLAMA_HAS_RIDER = GoalKey.of(Llama.class, NamespacedKey.minecraft("llama_has_rider"));
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GoalKey<Phantom> FIND_CRYSTAL = GoalKey.of(Phantom.class, NamespacedKey.minecraft("find_crystal"));
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GoalKey<Phantom> ORBIT_CRYSTAL = GoalKey.of(Phantom.class, NamespacedKey.minecraft("orbit_crystal"));
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+ GoalKey<Drowned> DROWNED_ATTACK_VILLAGER = GoalKey.of(Drowned.class, NamespacedKey.minecraft("drowned_attack_villager"));
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+ GoalKey<Zombie> ZOMBIE_ATTACK_VILLAGER = GoalKey.of(Zombie.class, NamespacedKey.minecraft("zombie_attack_villager"));
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// Purpur end
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private static <T extends Mob> GoalKey<T> create(final String key, final Class<T> type) {
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