Add option to disable zombie aggressiveness towards villagers

This commit is contained in:
nitricspace
2025-01-09 18:20:37 -08:00
committed by granny
parent 62d07882c6
commit 45acfd3f2a
10 changed files with 81 additions and 127 deletions

View File

@@ -1975,6 +1975,7 @@ public class PurpurWorldConfig {
public boolean zombieJockeyOnlyBaby = true;
public double zombieJockeyChance = 0.05D;
public boolean zombieJockeyTryExistingChickens = true;
public boolean zombieAggressiveTowardsVillagerWhenLagging = true;
private void zombieSettings() {
zombieRidable = getBoolean("mobs.zombie.ridable", zombieRidable);
zombieRidableInWater = getBoolean("mobs.zombie.ridable-in-water", zombieRidableInWater);
@@ -1990,6 +1991,7 @@ public class PurpurWorldConfig {
zombieJockeyOnlyBaby = getBoolean("mobs.zombie.jockey.only-babies", zombieJockeyOnlyBaby);
zombieJockeyChance = getDouble("mobs.zombie.jockey.chance", zombieJockeyChance);
zombieJockeyTryExistingChickens = getBoolean("mobs.zombie.jockey.try-existing-chickens", zombieJockeyTryExistingChickens);
zombieAggressiveTowardsVillagerWhenLagging = getBoolean("mobs.zombie.aggressive-towards-villager-when-lagging", zombieAggressiveTowardsVillagerWhenLagging);
}
public boolean zombieHorseRidable = false;