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Preliminary update to 1.17.1
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@@ -6,7 +6,7 @@ Subject: [PATCH] Configurable mob blindness
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Ported from https://github.com/raltsmc/mobblindness
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 0a50c0d3450430de9b6251aa65a8bfc8633a8502..521a353a1de6573b7e4fcebc673494cdb93d7815 100644
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index 784124b31d273f0eecb2798b6758bb4eda880544..2ece26f762f9764db27bea60b63f2121d1fd4211 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -992,6 +992,17 @@ public abstract class LivingEntity extends Entity {
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@@ -28,10 +28,10 @@ index 0a50c0d3450430de9b6251aa65a8bfc8633a8502..521a353a1de6573b7e4fcebc673494cd
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return d0;
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diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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index b92bc1df5c9848671563a49cfdcc177636ff6b0a..d52d94699f392494081da802d5efece7831c42d8 100644
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index e40f396a176520d0fe1c6919ebb1fd319bc30dce..8824e8fe1abcecd48baf2fd9792eeba37086df94 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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@@ -447,6 +447,7 @@ public class PurpurWorldConfig {
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@@ -446,6 +446,7 @@ public class PurpurWorldConfig {
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public boolean persistentDroppableEntityDisplayNames = false;
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public boolean projectilesBypassMobGriefing = false;
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public boolean tickFluids = true;
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@@ -39,7 +39,7 @@ index b92bc1df5c9848671563a49cfdcc177636ff6b0a..d52d94699f392494081da802d5efece7
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public double tridentLoyaltyVoidReturnHeight = 0.0D;
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public double voidDamageHeight = -64.0D;
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public double voidDamageDealt = 4.0D;
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@@ -468,6 +469,7 @@ public class PurpurWorldConfig {
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@@ -467,6 +468,7 @@ public class PurpurWorldConfig {
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persistentDroppableEntityDisplayNames = getBoolean("gameplay-mechanics.persistent-droppable-entity-display-names", persistentDroppableEntityDisplayNames);
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projectilesBypassMobGriefing = getBoolean("gameplay-mechanics.projectiles-bypass-mob-griefing", projectilesBypassMobGriefing);
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tickFluids = getBoolean("gameplay-mechanics.tick-fluids", tickFluids);
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