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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@d5f1ffc Remove somewhat broken patch
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@@ -5,10 +5,10 @@ Subject: [PATCH] Zombie horse naturally spawn
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index a24ddd5d02a6355112a9e3bee2131fbe0f9b7e0f..0526d1d2cf0d6dca1be03184b4dd8e33c896272e 100644
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index af87c06e9a135ed22ea575d36d739951707b3c66..b860cb90870c2fb78d9d2d6d6ceed57e15b3e919 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -832,10 +832,18 @@ public class ServerLevel extends Level implements WorldGenLevel {
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@@ -830,10 +830,18 @@ public class ServerLevel extends Level implements WorldGenLevel {
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boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * this.paperConfig().entities.spawning.skeletonHorseThunderSpawnChance.or(0.01D) && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD); // Paper
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if (flag1) {
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