Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@d5f1ffc Remove somewhat broken patch
This commit is contained in:
BillyGalbreath
2022-12-19 11:11:49 -06:00
parent e2365fa207
commit 4a580c4122
39 changed files with 181 additions and 181 deletions

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] Zombie horse naturally spawn
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index a24ddd5d02a6355112a9e3bee2131fbe0f9b7e0f..0526d1d2cf0d6dca1be03184b4dd8e33c896272e 100644
index af87c06e9a135ed22ea575d36d739951707b3c66..b860cb90870c2fb78d9d2d6d6ceed57e15b3e919 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -832,10 +832,18 @@ public class ServerLevel extends Level implements WorldGenLevel {
@@ -830,10 +830,18 @@ public class ServerLevel extends Level implements WorldGenLevel {
boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * this.paperConfig().entities.spawning.skeletonHorseThunderSpawnChance.or(0.01D) && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD); // Paper
if (flag1) {