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Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly Paper Changes: 932e97f3 Rename to AsyncPlayerSendSuggestionsEvent to be consistent in naming 0dd19075 AsyncSendPlayerSuggestionsEvent Brigadier Event a9e20e5f Fix being kicked in survival for block picking - Fixes #3277 4d20537e Expose game version (#3274) 85fb0015 Validate PickItem Packet and kick for invalid - Fixes #3256 5729bc71 Special case Keep Alive packets from Anti Xray a76b7740 Improved oversized chunk data packet handling a6f78170 Use Vanilla Bed Search for non players (Villagers) 68fb98b5 Fix 2 plugin specific issues with loot drop and pathfinders 6e41f7b7 Update Activation Range 2.0 with more villager controls 57dd3971 Updated Upstream (Bukkit/CraftBukkit)
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@@ -1,4 +1,4 @@
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From bb274a1b8e9b969f078a8f4c99853e23e57be53a Mon Sep 17 00:00:00 2001
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From 3b007b468d4ade7d84f2f05ba7fdf11716a9c625 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Fri, 11 Oct 2019 00:17:39 -0500
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Subject: [PATCH] Alternative Keepalive Handling
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@@ -22,7 +22,7 @@ index 8e93f1540..470f92c4f 100644
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return this.a;
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 68ec9b5f3..9c380f87d 100644
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index 1cfe6709c..d89a30659 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -75,6 +75,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
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@@ -55,7 +55,7 @@ index 68ec9b5f3..9c380f87d 100644
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if (this.isPendingPing()) {
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if (!this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // check keepalive limit, don't fire if already disconnected
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PlayerConnection.LOGGER.warn("{} was kicked due to keepalive timeout!", this.player.getName()); // more info
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@@ -2636,6 +2652,17 @@ public class PlayerConnection implements PacketListenerPlayIn {
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@@ -2651,6 +2667,17 @@ public class PlayerConnection implements PacketListenerPlayIn {
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@Override
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public void a(PacketPlayInKeepAlive packetplayinkeepalive) {
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