elytra.ignore-unbreaking option can probably be done through datapacks now

This commit is contained in:
granny
2024-06-16 23:03:22 -07:00
parent ea406a0e2b
commit 4dca11b02c
147 changed files with 763 additions and 774 deletions

View File

@@ -18,10 +18,10 @@ index 9bb75b49ea2d0bd8aafbe537b65f86eb04f6cfe2..612907fe87e46b5b13ed80635f203fa9
if (!this.level().isClientSide) {
this.startConverting(player.getUUID(), this.random.nextInt(level().purpurConfig.zombieVillagerCuringTimeMax - level().purpurConfig.zombieVillagerCuringTimeMin + 1) + level().purpurConfig.zombieVillagerCuringTimeMin); // Purpur
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index d2f915440403f26c0e8d2839e64a4bd982eacf32..5f4b85e6a22243f208f677289e13aae3f08f4f4c 100644
index c270fb9b6e7178015e8c6608b17fb1dd1b02b545..0a288488c4f94f305ae195a0c6691fc72c969add 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -2903,6 +2903,7 @@ public class PurpurWorldConfig {
@@ -2901,6 +2901,7 @@ public class PurpurWorldConfig {
public boolean zombieVillagerTakeDamageFromWater = false;
public int zombieVillagerCuringTimeMin = 3600;
public int zombieVillagerCuringTimeMax = 6000;
@@ -29,7 +29,7 @@ index d2f915440403f26c0e8d2839e64a4bd982eacf32..5f4b85e6a22243f208f677289e13aae3
private void zombieVillagerSettings() {
zombieVillagerRidable = getBoolean("mobs.zombie_villager.ridable", zombieVillagerRidable);
zombieVillagerRidableInWater = getBoolean("mobs.zombie_villager.ridable-in-water", zombieVillagerRidableInWater);
@@ -2920,6 +2921,7 @@ public class PurpurWorldConfig {
@@ -2918,6 +2919,7 @@ public class PurpurWorldConfig {
zombieVillagerTakeDamageFromWater = getBoolean("mobs.zombie_villager.takes-damage-from-water", zombieVillagerTakeDamageFromWater);
zombieVillagerCuringTimeMin = getInt("mobs.zombie_villager.curing_time.min", zombieVillagerCuringTimeMin);
zombieVillagerCuringTimeMax = getInt("mobs.zombie_villager.curing_time.max", zombieVillagerCuringTimeMax);