Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
98a702c7d [CI-SKIP] [Auto] Rebuild Patches
cab361600 Expose LivingEntity hurt direction
7ef05fbd8 Do not perform neighbour updates when using debug stick (Fixes #2134)
This commit is contained in:
BillyGalbreath
2020-12-23 00:10:08 -06:00
parent 8cabaaeced
commit 4e8a150377
125 changed files with 784 additions and 121 deletions

View File

@@ -0,0 +1,35 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Fri, 24 Apr 2020 09:37:29 -0500
Subject: [PATCH] Villagers farming can bypass mob-griefing gamerule
diff --git a/src/main/java/net/minecraft/server/BehaviorFarm.java b/src/main/java/net/minecraft/server/BehaviorFarm.java
index 54a555509e3d83e9749609dc35897ad151bca681..0ff202c0d77681f7e0d55d57c69dd0e455336eba 100644
--- a/src/main/java/net/minecraft/server/BehaviorFarm.java
+++ b/src/main/java/net/minecraft/server/BehaviorFarm.java
@@ -18,7 +18,7 @@ public class BehaviorFarm extends Behavior<EntityVillager> {
}
protected boolean a(WorldServer worldserver, EntityVillager entityvillager) {
- if (!worldserver.getGameRules().getBoolean(GameRules.MOB_GRIEFING)) {
+ if (!worldserver.getGameRules().getBoolean(GameRules.MOB_GRIEFING) && !worldserver.purpurConfig.villagerFarmingBypassMobGriefing) { // Purpur
return false;
} else if (entityvillager.getVillagerData().getProfession() != VillagerProfession.FARMER) {
return false;
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index 8677230d4bf721f7a24ffa56d6306a1adfb65e60..79109fd94ba90ae43ce39d858b5d06a5f769a333 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -287,9 +287,11 @@ public class PurpurWorldConfig {
public int villagerBrainTicks = 1;
public boolean villagerUseBrainTicksOnlyWhenLagging = true;
+ public boolean villagerFarmingBypassMobGriefing = false;
private void villagerSettings() {
villagerBrainTicks = getInt("mobs.villager.brain-ticks", villagerBrainTicks);
villagerUseBrainTicksOnlyWhenLagging = getBoolean("mobs.villager.use-brain-ticks-only-when-lagging", villagerUseBrainTicksOnlyWhenLagging);
+ villagerFarmingBypassMobGriefing = getBoolean("mobs.villager.bypass-mob-griefing", villagerFarmingBypassMobGriefing);
}
public boolean witherSkeletonTakesWitherDamage = false;